The skeleton of a tridimensional object is split into a number of components, either simple arcs or simple curves, by means of an iterated removal of peripheral skeleton subsets. Each component is vectorised ana characterised by a number of quantitative features related to geometrical properties of the region of the object mapped into the skeleton component. An ordering of the components is done, based on the iteration at which components are detected as peripheral. The proposed skeleton decomposition can be suitably employed in a recognition tas
In this paper we present a method for the automatic processing of scanned human body data consisting...
Abstract: "This report describes preliminary work in the automatic generation of the Medial Axis Tra...
The current skeletonisation algorithms, based on thinning, extract the morphological features of an ...
The skeleton of a tridimensional object is split into a number of components, either simple arcs or ...
Skeletonization is a transformation of a component of a digital image into a subset of the original ...
The distance labeled skeleton of a two-dimensional digital object is hierarchically decomposed into ...
A skeleton building algorithm in case of lack of memory is presented. Built skeleton is topologicall...
Abstract. Skeletonization is a transformation of an object in a digital image into a simplified repr...
Skeleton should be the reduced object representation that conforms to human visual perception, and i...
Skeletonization is a necessary process in a variety of applications in image processing and object r...
The understanding of object's kinematic structure is one of main challenges in the area of computer ...
The skeleton of a digital shape is a line pattern consisting of two basic structures, the branches a...
The understanding of object's kinematic structure is one of main challenges in the area of computer ...
An algorithm and an artificial neural architecture that approximates the algorithm are proposed for ...
The medial axis skeleton is a thin line graph that preserves the topology of a region. The skeleton ...
In this paper we present a method for the automatic processing of scanned human body data consisting...
Abstract: "This report describes preliminary work in the automatic generation of the Medial Axis Tra...
The current skeletonisation algorithms, based on thinning, extract the morphological features of an ...
The skeleton of a tridimensional object is split into a number of components, either simple arcs or ...
Skeletonization is a transformation of a component of a digital image into a subset of the original ...
The distance labeled skeleton of a two-dimensional digital object is hierarchically decomposed into ...
A skeleton building algorithm in case of lack of memory is presented. Built skeleton is topologicall...
Abstract. Skeletonization is a transformation of an object in a digital image into a simplified repr...
Skeleton should be the reduced object representation that conforms to human visual perception, and i...
Skeletonization is a necessary process in a variety of applications in image processing and object r...
The understanding of object's kinematic structure is one of main challenges in the area of computer ...
The skeleton of a digital shape is a line pattern consisting of two basic structures, the branches a...
The understanding of object's kinematic structure is one of main challenges in the area of computer ...
An algorithm and an artificial neural architecture that approximates the algorithm are proposed for ...
The medial axis skeleton is a thin line graph that preserves the topology of a region. The skeleton ...
In this paper we present a method for the automatic processing of scanned human body data consisting...
Abstract: "This report describes preliminary work in the automatic generation of the Medial Axis Tra...
The current skeletonisation algorithms, based on thinning, extract the morphological features of an ...