The development in technology for children is now increasing. In order to make the design and appearance of a software/application is easy to operate, run, and understood by children, an usability test is needed. One method that popular in usability testing is thinking aloud that takes at least 3-5 samples so the optimal problem can be found during test. This study aims to determine whether the needs of the number of respondents in the thinking aloud method is still relevant today, especially when applied to children, and to determine the effect of number of children involved in the test on usability problems found.This study involved 10 children assubjects with a mean age of 10,6 years to play educational application that run on Apple...
This paper describes an empirical study of fun, usability, and learning in educational software. Twe...
AbstractThe purpose of this study is to investigate the importance of usability in user interface (U...
The proliferation of mobile devices and their use by children of all ages raise issues among familie...
The development in technology for children is now increasing. In order for the design and appearance...
The paper reports a comparative assessment of 3 usability-testing methods (UTM) involving 45 childre...
Emerging technologies for children often require the involvement of children as test subjects in sof...
The comparison of three Usability Evaluation Methods (UEM's) is reported with respect to the number ...
Usability testing with children is similar in many aspects to usability testing with adults. However...
Abstract: This paper reports the findings of an investigation into the relationship between usabilit...
An exploratory study is described looking at children's ability to provide verbal comments in usabil...
Mobile technology is becoming an integral learning tool for children. The Interface of mobile educat...
The paper motivates the need to acquire methodological knowledge for involving children as test user...
The paper motivates the need to acquire methodological knowledge for involving children as test user...
The literature indicates that usability studies, commonly used in industry, are rarely conducted wit...
It is common practice to evaluate interactive technology with users. In industry, usability compani...
This paper describes an empirical study of fun, usability, and learning in educational software. Twe...
AbstractThe purpose of this study is to investigate the importance of usability in user interface (U...
The proliferation of mobile devices and their use by children of all ages raise issues among familie...
The development in technology for children is now increasing. In order for the design and appearance...
The paper reports a comparative assessment of 3 usability-testing methods (UTM) involving 45 childre...
Emerging technologies for children often require the involvement of children as test subjects in sof...
The comparison of three Usability Evaluation Methods (UEM's) is reported with respect to the number ...
Usability testing with children is similar in many aspects to usability testing with adults. However...
Abstract: This paper reports the findings of an investigation into the relationship between usabilit...
An exploratory study is described looking at children's ability to provide verbal comments in usabil...
Mobile technology is becoming an integral learning tool for children. The Interface of mobile educat...
The paper motivates the need to acquire methodological knowledge for involving children as test user...
The paper motivates the need to acquire methodological knowledge for involving children as test user...
The literature indicates that usability studies, commonly used in industry, are rarely conducted wit...
It is common practice to evaluate interactive technology with users. In industry, usability compani...
This paper describes an empirical study of fun, usability, and learning in educational software. Twe...
AbstractThe purpose of this study is to investigate the importance of usability in user interface (U...
The proliferation of mobile devices and their use by children of all ages raise issues among familie...