In this article we would like to show the need for developing knowledge access systems that can account for the imperfections in human perception, information processing and memory (Higgins et al., 1996). The implementation of such systems will result in enormous savings in the process of learning at all three stages of knowledge acquisition (by the mind): (1) access knowledge to, (2) learning and (3) knowledge retention (Clark et al., 1997). In particular, we will try to stress the importance of repetition spacing algorithms (Woźniak and Gorzelańczyk, 1994), as well as the importance of (1) (2) and the application of the newly introduced concept of processing, ordinal attributes in hypertext documents, semantics (Wiesman et al., 1997; Gill...
Hypermedia systems and knowledge systems can be viewed as flip sides of the same coin. The former ar...
237 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 1994.The purpose of this study was...
Learning with non-linear media has been one of the most prevalent topics in educational computing re...
In this article we would like to show the need for developing knowledge access systems that can acco...
In this article we would like to show the need for developing knowledge access systems that can acco...
Relationships between human memory systems and hypermedia systems are discussed with particular emph...
This study provides insights about how learning with hypermedia is mediated by system design and lea...
Much research exists on how problem-solving in hypermedia is assisted through the use of navigationa...
One of the key reasons that multimedia, and particularly hypertext systems, are gaining in importanc...
One of the key reasons that multimedia, and particularly hypertext systems, are gaining in importanc...
Περιέχει το πλήρες κείμενοDistance education via the internet is now one of the most viable options ...
Hypermedia technology needs a creative approach from the outset in the design of software to facilit...
Given the increased volume and ease of access to information, this study seeks to understand the imp...
Please use the following citation when referencing this material: Dillon and Gabbard (1998) Hypermed...
In this paper, two experiments on the use of hypermedia environments for learning about probability ...
Hypermedia systems and knowledge systems can be viewed as flip sides of the same coin. The former ar...
237 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 1994.The purpose of this study was...
Learning with non-linear media has been one of the most prevalent topics in educational computing re...
In this article we would like to show the need for developing knowledge access systems that can acco...
In this article we would like to show the need for developing knowledge access systems that can acco...
Relationships between human memory systems and hypermedia systems are discussed with particular emph...
This study provides insights about how learning with hypermedia is mediated by system design and lea...
Much research exists on how problem-solving in hypermedia is assisted through the use of navigationa...
One of the key reasons that multimedia, and particularly hypertext systems, are gaining in importanc...
One of the key reasons that multimedia, and particularly hypertext systems, are gaining in importanc...
Περιέχει το πλήρες κείμενοDistance education via the internet is now one of the most viable options ...
Hypermedia technology needs a creative approach from the outset in the design of software to facilit...
Given the increased volume and ease of access to information, this study seeks to understand the imp...
Please use the following citation when referencing this material: Dillon and Gabbard (1998) Hypermed...
In this paper, two experiments on the use of hypermedia environments for learning about probability ...
Hypermedia systems and knowledge systems can be viewed as flip sides of the same coin. The former ar...
237 p.Thesis (Ph.D.)--University of Illinois at Urbana-Champaign, 1994.The purpose of this study was...
Learning with non-linear media has been one of the most prevalent topics in educational computing re...