An engine that automatically reconstructs a large variety of polyhedral, origami and wire-frame objects from single-view sketched drawings generated in a calligraphic interface is presented. The engine has two stages. An innovative optimisation-based line-drawing beautifier stage is introduced to convert rough sketches into tidied-up line drawings. Optimisation-based 3D reconstruction follows. Solutions are provided with which to overcome the problems associated with earlier approaches to optimisation-based 3D reconstruction. Suitable adjustments in the optimisation algorithms are proposed; simple and efficient tentative models are introduced, and current regularities are categorised in order to allow the objective function to be simplified...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
Abstract: We propose a new modeling and rendering system that enables users to construct 3D models w...
An engine that automatically reconstructs a large variety of polyhedral, origami and wire-frame obje...
The purpose of this paper is to demonstrate the application of particle swarm optimisation to line d...
This paper describes an optimization-based algorithm for reconstructing a 3D model from a single, in...
This research investigates the use of sketching techniques in 3D modeling and reconstruction to enha...
This paper presents a progressive algorithm for recon-structing a 3D structure from a given 2D sketc...
This dissertation studies a specific process “Optimization of geometric reconstruction” in the probl...
Current user interfaces of CAD systems are still not suited to the initial stages of product devel...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
This paper presents a tool for assisting 3D modelling from perspective projections. The proposed sys...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
This paper presents an algorithm for the reconstruction of a three-dimensional object from a single ...
In this work a technique for reconstructing digital 3D models from perspective sketches is introduce...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
Abstract: We propose a new modeling and rendering system that enables users to construct 3D models w...
An engine that automatically reconstructs a large variety of polyhedral, origami and wire-frame obje...
The purpose of this paper is to demonstrate the application of particle swarm optimisation to line d...
This paper describes an optimization-based algorithm for reconstructing a 3D model from a single, in...
This research investigates the use of sketching techniques in 3D modeling and reconstruction to enha...
This paper presents a progressive algorithm for recon-structing a 3D structure from a given 2D sketc...
This dissertation studies a specific process “Optimization of geometric reconstruction” in the probl...
Current user interfaces of CAD systems are still not suited to the initial stages of product devel...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
This paper presents a tool for assisting 3D modelling from perspective projections. The proposed sys...
We present an intuitive and interactive freehand sketching interface for 3D polyhedrons reconstructi...
This paper presents an algorithm for the reconstruction of a three-dimensional object from a single ...
In this work a technique for reconstructing digital 3D models from perspective sketches is introduce...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
In this work we introduce an approach for reconstructing digital 3D models from multiple perspective...
Abstract: We propose a new modeling and rendering system that enables users to construct 3D models w...