Short Message Service (SMS) is a popular form of non-verbal mobile communication. To date, most research has focused upon the use of SMS by teenagers and young adults. Our work examines the use of SMS by middle-aged users. We conducted a usability study evaluating the ease of use or difficulties experienced by middle-aged individuals whilst engaging in text message objectives and SMS tasks, in each of two pre-determined scenarios. Participants used two different mobile phone handsets to perform their tasks while the usability of each handset was assessed with respect to SMS tasks. The experiment gave insights into the usability issues experienced by middle-aged users such as the clarity of on-screen menus, and the ability to follow the navi...
This paper uses the Technology Acceptance Model (Davis, 1989) to predict SMS usage amongst universit...
In this study we tried to explore available usability criterions. We wanted to see if they can be us...
Click on the DOI link to access the article (may not be free).Objective: User performance, perceived...
Short Message Service (SMS) is a popular form of non-verbal mobile communication. To date, most rese...
Short Message Service (SMS) is a popular form of non-verbal mobile communication. To date, most rese...
Short Message Service (SMS) is used worldwide by many corporations in order to communicate with cons...
Mobile technologies are improving everyday and modern users’ needs are growing continuously. Current...
Text entry remains key to many tasks on touchscreen smartphones and is an important factor in the us...
Short Message Service (SMS) has been the mobile phenomenon of recent years. Yet people are only just...
Text messaging, or SMS (Short-Message-Service), allows users to send and receive short messages from...
Wireless devices are the most powerful communication devices with respect to immediacy, interactivit...
Mobile phone technology is our constant companion; it keeps us connected to other people such as fam...
Objective: User performance, perceived usability, and preference for five smartphone text input meth...
The purpose of this study is to investigate the user characteristics in different age groups by inve...
The objectives of this study were to determine if older adults encounter difficulty using real-world...
This paper uses the Technology Acceptance Model (Davis, 1989) to predict SMS usage amongst universit...
In this study we tried to explore available usability criterions. We wanted to see if they can be us...
Click on the DOI link to access the article (may not be free).Objective: User performance, perceived...
Short Message Service (SMS) is a popular form of non-verbal mobile communication. To date, most rese...
Short Message Service (SMS) is a popular form of non-verbal mobile communication. To date, most rese...
Short Message Service (SMS) is used worldwide by many corporations in order to communicate with cons...
Mobile technologies are improving everyday and modern users’ needs are growing continuously. Current...
Text entry remains key to many tasks on touchscreen smartphones and is an important factor in the us...
Short Message Service (SMS) has been the mobile phenomenon of recent years. Yet people are only just...
Text messaging, or SMS (Short-Message-Service), allows users to send and receive short messages from...
Wireless devices are the most powerful communication devices with respect to immediacy, interactivit...
Mobile phone technology is our constant companion; it keeps us connected to other people such as fam...
Objective: User performance, perceived usability, and preference for five smartphone text input meth...
The purpose of this study is to investigate the user characteristics in different age groups by inve...
The objectives of this study were to determine if older adults encounter difficulty using real-world...
This paper uses the Technology Acceptance Model (Davis, 1989) to predict SMS usage amongst universit...
In this study we tried to explore available usability criterions. We wanted to see if they can be us...
Click on the DOI link to access the article (may not be free).Objective: User performance, perceived...