This paper reports our exploratory study that investigates the potential of dual monitors in facilitating multiplayer computer games (MCG's). We conducted a laboratory experiment of MCG's played with single and with dual monitors. Dual monitors were used to display awareness information about team players. Participants showed overwhelming interest in playing games with dual monitors. Overall, they found dual monitors useful in supporting their games as dual monitors facilitate team communication and stimulate informal communication
Game users can behave co-operatively or competitively. An experiment was performed to test the hypot...
This paper presents the study on the mobiTop system- a collocated multi-mobile system. The mobiTop s...
We have studied the use of a public screen integrated to a mobile multiplayer game in order to creat...
This paper reports our exploratory study that investigates the potential of dual monitors in facilit...
Multi-user electronic entertainment products have a unique set of requirements for the support of us...
Motivation - Both multi-team systems and awareness displays have been studied more often in the past...
This paper provides insights on promoting social interaction between the players in a multiplayer ga...
Advances in technology and display hardware have allowed the resolution of monitors—and video games—...
Software today does not help us partition our digital worlds effectively. We must organize them ours...
Software today does not help us partition our digital worlds effectively. We do it ourselves. This f...
This thesis answers the question of how, and what, people communicate to each other while playing ga...
An experimental study was conducted to examine the impact of multiple monitors on user performance a...
Game users can behave co-operatively or competitively with other players. An experiment was perform...
Geographically distributed workgroups have potential for improving collaborative work, but can be ch...
This paper presents the study on the mobiTop system- a collocated multi-mobile system. The mobiTop s...
Game users can behave co-operatively or competitively. An experiment was performed to test the hypot...
This paper presents the study on the mobiTop system- a collocated multi-mobile system. The mobiTop s...
We have studied the use of a public screen integrated to a mobile multiplayer game in order to creat...
This paper reports our exploratory study that investigates the potential of dual monitors in facilit...
Multi-user electronic entertainment products have a unique set of requirements for the support of us...
Motivation - Both multi-team systems and awareness displays have been studied more often in the past...
This paper provides insights on promoting social interaction between the players in a multiplayer ga...
Advances in technology and display hardware have allowed the resolution of monitors—and video games—...
Software today does not help us partition our digital worlds effectively. We must organize them ours...
Software today does not help us partition our digital worlds effectively. We do it ourselves. This f...
This thesis answers the question of how, and what, people communicate to each other while playing ga...
An experimental study was conducted to examine the impact of multiple monitors on user performance a...
Game users can behave co-operatively or competitively with other players. An experiment was perform...
Geographically distributed workgroups have potential for improving collaborative work, but can be ch...
This paper presents the study on the mobiTop system- a collocated multi-mobile system. The mobiTop s...
Game users can behave co-operatively or competitively. An experiment was performed to test the hypot...
This paper presents the study on the mobiTop system- a collocated multi-mobile system. The mobiTop s...
We have studied the use of a public screen integrated to a mobile multiplayer game in order to creat...