The aim of this essay is to explore cyberbullying and online hate in games with a focus on how the game developers attempt to self-regulate this hate. With the Swedish laws not being in place to protect the victims and sanctioning the offenders this aspect is a clear example of in-formal control. The essay used Barry Zimmerman’s theory about self-regulation. The empirical part of this essay consisted of ten qualitative interviews done online through text. A focus was also put on exploring the subjects thoughts on cyberbullying. The result showed that reporting other players for transgression was a popular method to regulate the population. This was also seen as a working system that was preferred over the use of the court and laws
E-sport är vid början av 2020-talet en mer accepterad sport än tidigare i historien och har nått en ...
Harassments: a sociological discussion The article tries to establish a sociological model of bullyi...
This paper is about cyber-bullying, the youth’s experience and how the papers image of cyber- bullyi...
E-sport is a phenomenon that along with internet has had a fast development in the last decade. A pe...
The purpose of this thesis is to gain a greater understanding of how “nätvandrare” and “chat support...
Bakgrund: Nätmobbning har länge varit ett omfattande problem bland barn och ungdomar, särskilt i sko...
The discussions about cyber hate has become a burning question, and there is an increasing debate ab...
The number of recorded cybercrime incidents has skyrocketed over the last few years. A large part of...
Internet and social media are creating a whole new world for young people today. Where they can get ...
Internet and social media have enabled encounters and communication between people in a new and diff...
Nätmobbning är ett högaktuellt ämne som debatteras i samhället. Syftet med studien var därför att ök...
Syftet med uppsatsen är att undersöka om det bör finnas skillnader i skolornas arbete med att motver...
This essay examines how three big Swedish newspapers depicts e-sports and computer gaming and how th...
Studien handlar om högstadiekurators subjektiva uppfattning när det kommer till ansvarsfördelning, u...
This article presents findings from a Norwegian research project on sexual harassment in online gami...
E-sport är vid början av 2020-talet en mer accepterad sport än tidigare i historien och har nått en ...
Harassments: a sociological discussion The article tries to establish a sociological model of bullyi...
This paper is about cyber-bullying, the youth’s experience and how the papers image of cyber- bullyi...
E-sport is a phenomenon that along with internet has had a fast development in the last decade. A pe...
The purpose of this thesis is to gain a greater understanding of how “nätvandrare” and “chat support...
Bakgrund: Nätmobbning har länge varit ett omfattande problem bland barn och ungdomar, särskilt i sko...
The discussions about cyber hate has become a burning question, and there is an increasing debate ab...
The number of recorded cybercrime incidents has skyrocketed over the last few years. A large part of...
Internet and social media are creating a whole new world for young people today. Where they can get ...
Internet and social media have enabled encounters and communication between people in a new and diff...
Nätmobbning är ett högaktuellt ämne som debatteras i samhället. Syftet med studien var därför att ök...
Syftet med uppsatsen är att undersöka om det bör finnas skillnader i skolornas arbete med att motver...
This essay examines how three big Swedish newspapers depicts e-sports and computer gaming and how th...
Studien handlar om högstadiekurators subjektiva uppfattning när det kommer till ansvarsfördelning, u...
This article presents findings from a Norwegian research project on sexual harassment in online gami...
E-sport är vid början av 2020-talet en mer accepterad sport än tidigare i historien och har nått en ...
Harassments: a sociological discussion The article tries to establish a sociological model of bullyi...
This paper is about cyber-bullying, the youth’s experience and how the papers image of cyber- bullyi...