Abstract : This study aims to improve students' ability to think creatively mathematical and describe the steps assisted PBL method realia media. Classroom action research consists of two cycles, each cycle consisting of three meetings. Increasing students' ability to think creatively views of the average classical, before the action was 21.4%, ie the category of "low", having held the first cycle increased to 61.7% in the category of "high", and the second cycle ncreased to 81.3 % categorized as "extremely high". What distinguishes the previous research is a new thing, namely the application of media-assisted PBL realia based EEK but combined with 6 stages of scientific: observing, questioning, gathering information, associating, communic...
This research aimed at finding out (1)the improvement of the ability in creative mathematical thinki...
Abstrak: Penelitian ini bertujuan untuk meningkatkan hasil belajar matematika peserta didik kelas X ...
Penelitian ini bertujuan untuk: (1) menghasilkan media pembelajaran IPA bentuk komik berbasis PBL ya...
Komunikasi dan berpikir kritis matematis merupakan kemampuan yang harus dimiliki siswa maka peneliti...
: Background research problem is the teacher in delivering the subject matter of mathematics in the ...
Abstract This paper reports the findings of an experimental pretest-posttest control group design co...
The aims of this research is to determine the increase in mathematics learning outcomes of elementar...
Abstrak: Penelitian ini merupakan penelitian tindakan kelas (PTK). Hasil penelitian adalah bahwa pen...
This background of this research is the results of observations in class learning, it is found that ...
Problem Based Learning (PBL) adalah pendekatan pengajaran yang memberikan tantangan bagi siswa untuk...
Penelitian ini bertujuan meningkatkan aktivitas, hasil belajar, dan mengembangkan kreativitas siswa ...
This study aims to determine the increase in mathematical communication skills of elementary student...
Proses pembelajaran fisikai pada materi suhu dan kalor dengan menerapkan model problem basedi learni...
Visual Learner is a learning method that has the greatest percentage of success in supporting the le...
Tujuan penelitian untuk mengetahui kemampuan komunikasi matematis dan pemecahan masalah melalui Prob...
This research aimed at finding out (1)the improvement of the ability in creative mathematical thinki...
Abstrak: Penelitian ini bertujuan untuk meningkatkan hasil belajar matematika peserta didik kelas X ...
Penelitian ini bertujuan untuk: (1) menghasilkan media pembelajaran IPA bentuk komik berbasis PBL ya...
Komunikasi dan berpikir kritis matematis merupakan kemampuan yang harus dimiliki siswa maka peneliti...
: Background research problem is the teacher in delivering the subject matter of mathematics in the ...
Abstract This paper reports the findings of an experimental pretest-posttest control group design co...
The aims of this research is to determine the increase in mathematics learning outcomes of elementar...
Abstrak: Penelitian ini merupakan penelitian tindakan kelas (PTK). Hasil penelitian adalah bahwa pen...
This background of this research is the results of observations in class learning, it is found that ...
Problem Based Learning (PBL) adalah pendekatan pengajaran yang memberikan tantangan bagi siswa untuk...
Penelitian ini bertujuan meningkatkan aktivitas, hasil belajar, dan mengembangkan kreativitas siswa ...
This study aims to determine the increase in mathematical communication skills of elementary student...
Proses pembelajaran fisikai pada materi suhu dan kalor dengan menerapkan model problem basedi learni...
Visual Learner is a learning method that has the greatest percentage of success in supporting the le...
Tujuan penelitian untuk mengetahui kemampuan komunikasi matematis dan pemecahan masalah melalui Prob...
This research aimed at finding out (1)the improvement of the ability in creative mathematical thinki...
Abstrak: Penelitian ini bertujuan untuk meningkatkan hasil belajar matematika peserta didik kelas X ...
Penelitian ini bertujuan untuk: (1) menghasilkan media pembelajaran IPA bentuk komik berbasis PBL ya...