Abstrak: Penerapan Model Role Playing dengan Media Konkret dalam Peningkatan Pembelajaran PKn tentang Menghargai Keputusan Bersama pada Siswa Kelas V SDN Kedungwaru Tahun Ajaran 2015/2016. Tujuan penelitian ini adalah meningkatkan pembelajaran PKn tentang menghargai keputusan bersama melalui penerapan model Role Playing dengan media konkret. Penelitian ini merupakan penelitian tindakan kelas secara kolaboratif. Subjek penelitian adalah 14 siswa kelas V SDN Kedungwaru. Penelitian terdiri dari 3 siklus. Setiap siklus terdiri dari perencanaan, pelaksanaan, pengamatan, dan refleksi. Hasil penelitian menunjukkan penerapan model Role Playing dengan media konkret dapat meningkatkan pembelajaran PKn tentang menghargai keputusan bersama.Kata Kunci: ...
Penelitianinibertujuanuntuk:(1)mengetahuiapakahmetodeRole Playing dapat digunakan untuk meningkatkan...
This research started from the fact that the learning process was still monotonous and the developme...
This research started from the fact that the learning process was still monotonous and the developme...
Abstrak: Penerapan Model Role Playing dengan Media Konkret dalam Peningkatan Pembelajaran PKn tentan...
Penelitian ini bertujuan mendeskripsikan penerapan model Role Playingberbantuan media topeng dan men...
The purpose of this study was to increase PKN learning activities through the application of role pl...
Penelitian tindakan kelas bertujuan untuk meningkatkan hasil belajar siswa pada pembelajaran PKn mel...
The purpose of this study is to improve motivation and learning outcomes of students with the applic...
The purpose of this study is to improve motivation and learning outcomes of students with the applic...
This research is aimed to describe and to know: (1) The process of applying PKn learning by applying...
This research is aimed to describe and to know: (1) The process of applying PKn learning by applying...
Penelitian ini bertujuan untuk mengetahui penerapan metode role playing sabagai metode pembelajaran ...
This research is aimed to describe and to know: (1) The process of applying PKn learning by applying...
The problem in this research is how to use Role Playing Learning model in improving Student's learni...
Some issues in the teaching of citizenship education, among others: 1) lack of positive activities f...
Penelitianinibertujuanuntuk:(1)mengetahuiapakahmetodeRole Playing dapat digunakan untuk meningkatkan...
This research started from the fact that the learning process was still monotonous and the developme...
This research started from the fact that the learning process was still monotonous and the developme...
Abstrak: Penerapan Model Role Playing dengan Media Konkret dalam Peningkatan Pembelajaran PKn tentan...
Penelitian ini bertujuan mendeskripsikan penerapan model Role Playingberbantuan media topeng dan men...
The purpose of this study was to increase PKN learning activities through the application of role pl...
Penelitian tindakan kelas bertujuan untuk meningkatkan hasil belajar siswa pada pembelajaran PKn mel...
The purpose of this study is to improve motivation and learning outcomes of students with the applic...
The purpose of this study is to improve motivation and learning outcomes of students with the applic...
This research is aimed to describe and to know: (1) The process of applying PKn learning by applying...
This research is aimed to describe and to know: (1) The process of applying PKn learning by applying...
Penelitian ini bertujuan untuk mengetahui penerapan metode role playing sabagai metode pembelajaran ...
This research is aimed to describe and to know: (1) The process of applying PKn learning by applying...
The problem in this research is how to use Role Playing Learning model in improving Student's learni...
Some issues in the teaching of citizenship education, among others: 1) lack of positive activities f...
Penelitianinibertujuanuntuk:(1)mengetahuiapakahmetodeRole Playing dapat digunakan untuk meningkatkan...
This research started from the fact that the learning process was still monotonous and the developme...
This research started from the fact that the learning process was still monotonous and the developme...