AbstractThis study aimed to find out the differences between student learning outcomes before and after by using the snakes and ladders game as a media in the temperature material in class VII Darut Tauhid Sungai Sungai Raya School and to find out the effect size of student learning outcomes before and after using snakes and ladders game as a media in temperature material in class VII SMP Darut Tauhid Sungai Raya. The research method used was a quantitative method (experiment). The type of research used was Pre-Experimental with the design of One-Group-Pretest-Posttest-Design. The sample of this study was students of class VII B. Based on the results of data analysis, the difference in average learning outcomes scores from 40.43 to 72.21 o...
The objectives of this study are (1) To increase the self-confidence of SD Negeri Mijen class II A a...
The purpose of this study was to test the feasibility of developing learning media for the snake and...
The purpose of this study was to test the feasibility of developing learning media for the snake and...
Madrasah Ibtidaiyah merupakan awal perjalanan bagi peserta didik untuk memanfaatkan ilmu yang di dap...
Madrasah Ibtidaiyah merupakan awal perjalanan bagi peserta didik untuk memanfaatkan ilmu yang di dap...
The purpose of this research is to determinate: 1) the activities of students and teachers during th...
This study aims to determine the increase in student interest in learning by applying the snake and ...
Research on the use of media game snakes and ladders have been done to find out how it affect the st...
The purpose of this study was to determine the increase in the character of student learning respons...
The study aims to know at the effectiveness of using a snakes and ladder game media of integer opera...
This study aims to determine the use of the game of snakes and ladders on the learning outcomes of s...
Selection and proper use of media in the learning process can build the student's character and dete...
ABSTRAK Tujuan dari penelitian ini adalah Untuk mengetahui adakah pengaruh media ular tangga terhada...
Selection and proper use of media in the learning process can build the student's character and dete...
Madrasah Ibtidaiyah is the beginning of a journey for students to take advantage of the knowledge ga...
The objectives of this study are (1) To increase the self-confidence of SD Negeri Mijen class II A a...
The purpose of this study was to test the feasibility of developing learning media for the snake and...
The purpose of this study was to test the feasibility of developing learning media for the snake and...
Madrasah Ibtidaiyah merupakan awal perjalanan bagi peserta didik untuk memanfaatkan ilmu yang di dap...
Madrasah Ibtidaiyah merupakan awal perjalanan bagi peserta didik untuk memanfaatkan ilmu yang di dap...
The purpose of this research is to determinate: 1) the activities of students and teachers during th...
This study aims to determine the increase in student interest in learning by applying the snake and ...
Research on the use of media game snakes and ladders have been done to find out how it affect the st...
The purpose of this study was to determine the increase in the character of student learning respons...
The study aims to know at the effectiveness of using a snakes and ladder game media of integer opera...
This study aims to determine the use of the game of snakes and ladders on the learning outcomes of s...
Selection and proper use of media in the learning process can build the student's character and dete...
ABSTRAK Tujuan dari penelitian ini adalah Untuk mengetahui adakah pengaruh media ular tangga terhada...
Selection and proper use of media in the learning process can build the student's character and dete...
Madrasah Ibtidaiyah is the beginning of a journey for students to take advantage of the knowledge ga...
The objectives of this study are (1) To increase the self-confidence of SD Negeri Mijen class II A a...
The purpose of this study was to test the feasibility of developing learning media for the snake and...
The purpose of this study was to test the feasibility of developing learning media for the snake and...