This study seeks to unravel the intricate connection between a selection of graphic novels, the moments in which they were created, and the process of weaving an Italian cultural history. It analyzes graphic novels and comics from three periods in Italian contemporary history – 1968, 1977 and 2001 – and asks how the hybrid image-text language of graphic novels might provide a unique insight into the relationship between the individual and history in contemporary Italy. More specifically, it looks at how the comic medium not only reflects or represents historical events, but effectively re-writes and re-traces them, allowing us to re-think History. Ultimately, this work reveals how the graphic novel medium has been used as an instrument in t...
In this study, I explore what the term "graphic novel" can reveal about the way in which we hierarch...
How do words and images interact? And what defines a graphic narrative? To answer these questions, t...
A noted comics artist himself, Santiago García follows the history of the graphic novel from early n...
The chapter emphasises the importance of popular culture products as evidence for historical researc...
Comics are often seen as a sub-genre of literature, instead of being judged as a genre itself, and ...
This chapter presents an overview of the development of historical narratives combining visual and t...
This dissertation investigates how the graphic novel has been used to represent major historical eve...
This chapter presents an overview of the development of historical narratives combining visual and t...
Our co-authored book, The Graphic Novel: An Introduction , is the result of a dialectical encounter ...
SESSION: Precarity at large: cultures of resistance in contemporary Italy Comics as culture of...
This chapter aims to examine particular characteristics of children’s illustrated books in Italy at ...
The graphic novel is an artefact of visual images and written words; a complex and expressive form t...
This book analyses the relationship between comics and cultural memory. By focussing on a range of l...
This essay focuses some aspects of mixture about Pre-War comics and cinema, adopting a historical an...
This thesis explores the intersections between modern Italian history, politics, and the Italian com...
In this study, I explore what the term "graphic novel" can reveal about the way in which we hierarch...
How do words and images interact? And what defines a graphic narrative? To answer these questions, t...
A noted comics artist himself, Santiago García follows the history of the graphic novel from early n...
The chapter emphasises the importance of popular culture products as evidence for historical researc...
Comics are often seen as a sub-genre of literature, instead of being judged as a genre itself, and ...
This chapter presents an overview of the development of historical narratives combining visual and t...
This dissertation investigates how the graphic novel has been used to represent major historical eve...
This chapter presents an overview of the development of historical narratives combining visual and t...
Our co-authored book, The Graphic Novel: An Introduction , is the result of a dialectical encounter ...
SESSION: Precarity at large: cultures of resistance in contemporary Italy Comics as culture of...
This chapter aims to examine particular characteristics of children’s illustrated books in Italy at ...
The graphic novel is an artefact of visual images and written words; a complex and expressive form t...
This book analyses the relationship between comics and cultural memory. By focussing on a range of l...
This essay focuses some aspects of mixture about Pre-War comics and cinema, adopting a historical an...
This thesis explores the intersections between modern Italian history, politics, and the Italian com...
In this study, I explore what the term "graphic novel" can reveal about the way in which we hierarch...
How do words and images interact? And what defines a graphic narrative? To answer these questions, t...
A noted comics artist himself, Santiago García follows the history of the graphic novel from early n...