The purpose of this action research dissertation was to explore the development and implementation of virtual reality in United States History Classrooms. Specifically, research focused on how students would respond to virtual reality, the professional development that teachers required to implement virtual reality, health concerns associated with students using virtual reality in school, and how virtual reality would affect pedagogy and assessment strategies. Before implementation of virtual reality, high school students had identified social studies as their least favorite class and results suffered because of their lack of interest. Students being disgruntled about learning history in schools is an issue throughout the country (Milo, ...
The introduction of low-cost hand-held devices has provided K-12 educators with the opportunity to t...
Many ubiquitous technologies, such as augmented and virtual reality, virtual field trips, tangible e...
Virtual reality in one form or another has been around for over 50 years, most notably in entertainm...
The purpose of this action research dissertation was to explore the development and implementation o...
Immersive virtual reality technology has the potential to change human/digital media as drastically...
The present study aims to examine prospective history teachers’ process of using digital games to de...
Currently the educational system is experiencing a process in which different teaching and learning ...
This dissertation explores the effectiveness of VR as an instructional tool in formal educational se...
Today, many innovations have been experienced in technology. These innovations progressively take th...
The potential benefits of integrating immersive realities into traditional humanities curricula have...
The technology of virtual reality (VR) has had proven educational benefits over the last three decad...
The opportunities offered by technology are used in educational processes to make education more qua...
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comp...
In recent decades, debates on applying digital technologies in the humanities field have increased. ...
Teaching history and its culture currently rely on heavy content information wherein students receiv...
The introduction of low-cost hand-held devices has provided K-12 educators with the opportunity to t...
Many ubiquitous technologies, such as augmented and virtual reality, virtual field trips, tangible e...
Virtual reality in one form or another has been around for over 50 years, most notably in entertainm...
The purpose of this action research dissertation was to explore the development and implementation o...
Immersive virtual reality technology has the potential to change human/digital media as drastically...
The present study aims to examine prospective history teachers’ process of using digital games to de...
Currently the educational system is experiencing a process in which different teaching and learning ...
This dissertation explores the effectiveness of VR as an instructional tool in formal educational se...
Today, many innovations have been experienced in technology. These innovations progressively take th...
The potential benefits of integrating immersive realities into traditional humanities curricula have...
The technology of virtual reality (VR) has had proven educational benefits over the last three decad...
The opportunities offered by technology are used in educational processes to make education more qua...
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Comp...
In recent decades, debates on applying digital technologies in the humanities field have increased. ...
Teaching history and its culture currently rely on heavy content information wherein students receiv...
The introduction of low-cost hand-held devices has provided K-12 educators with the opportunity to t...
Many ubiquitous technologies, such as augmented and virtual reality, virtual field trips, tangible e...
Virtual reality in one form or another has been around for over 50 years, most notably in entertainm...