This thesis presents a method to render real time soft shadows efficiently on modern GPU\u92s using a combination of low discrepancy sampling sequences and spatiotemporal convolution. A theoretical foundation of shadows and shadow rendering will be presented together with common algorithms used for shadow rendering and light space convolution. The method presented is a reasonable candidate for games and other interactive applications aiming to provide visually pleasing soft shadows
In this paper, a new method is described for rendering convincing soft shadows from area light sourc...
International audienceThe calculation of detailed shadows remains one of the most difficult challeng...
Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many ...
This thesis presents a method to render real time soft shadows efficiently on modern GPU\u92s using ...
This thesis presents a method to render real time soft shadows efficiently on modern GPU\u92s using ...
Recent advances in GPU technology have produced a shift in focus for real-time rendering application...
International audienceRecent advances in GPU technology have produced a shift in focus for real-time...
Recent advances in GPU technology have produced a shift in focus for real-time rendering application...
This thesis report is submitted in partial fulfillment of the requirements for the degree of Bachelo...
Rendering of shadows is a very important ingredient in three-dimensional graphics since they increas...
Rendering of shadows is a very important ingredient in three-dimensional graphics since they increas...
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by pr...
This paper describes an algorithm for simulating soft shadows at interactive rates using graphics ha...
Figure 1: Our algorithm computes soft shadows in real-time (left) by replacing the occluders with a ...
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes ...
In this paper, a new method is described for rendering convincing soft shadows from area light sourc...
International audienceThe calculation of detailed shadows remains one of the most difficult challeng...
Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many ...
This thesis presents a method to render real time soft shadows efficiently on modern GPU\u92s using ...
This thesis presents a method to render real time soft shadows efficiently on modern GPU\u92s using ...
Recent advances in GPU technology have produced a shift in focus for real-time rendering application...
International audienceRecent advances in GPU technology have produced a shift in focus for real-time...
Recent advances in GPU technology have produced a shift in focus for real-time rendering application...
This thesis report is submitted in partial fulfillment of the requirements for the degree of Bachelo...
Rendering of shadows is a very important ingredient in three-dimensional graphics since they increas...
Rendering of shadows is a very important ingredient in three-dimensional graphics since they increas...
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by pr...
This paper describes an algorithm for simulating soft shadows at interactive rates using graphics ha...
Figure 1: Our algorithm computes soft shadows in real-time (left) by replacing the occluders with a ...
We present a real-time rendering algorithm that generates soft shadows of dynamic scenes ...
In this paper, a new method is described for rendering convincing soft shadows from area light sourc...
International audienceThe calculation of detailed shadows remains one of the most difficult challeng...
Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many ...