International audienceThe effects of «self-service technologies» (SST) (Curran and Meuter 2005) on the value and satisfaction of service experience (Lin and Hsieh 2007; Mencarelli and Rivière 2014; Meuter et al. 2003) have been little studied in the arts and culture field. The research explores the effects of the use of a digital mediation device on the museum experience and on the overall satisfaction of the public. The results of the analysis of 916 questionnaires collected from visitors to the Louvre Lens museum show that the use of a digital mediation device during the museum visit experience does not significantly impact overall public satisfaction with the visit.Les effets des « self-service technologies » (Curran et Meuter 2005) sur ...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...
International audienceThe effects of «self-service technologies» (SST) (Curran and Meuter 2005) on t...
International audienceThe effects of «self-service technologies» (SST) (Curran and Meuter 2005) on t...
International audienceThe effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on ...
International audienceThe effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on ...
International audienceThe effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on ...
International audienceThe effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on ...
The effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on the value and satisfac...
International audienceA quantitative survey of 916 visitors of a French museum has measured experien...
International audienceA quantitative survey of 916 visitors of a French museum has measured experien...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...
International audienceThe effects of «self-service technologies» (SST) (Curran and Meuter 2005) on t...
International audienceThe effects of «self-service technologies» (SST) (Curran and Meuter 2005) on t...
International audienceThe effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on ...
International audienceThe effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on ...
International audienceThe effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on ...
International audienceThe effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on ...
The effects of "self-service technologies" (SST) (Curran and Meuter, 2005) on the value and satisfac...
International audienceA quantitative survey of 916 visitors of a French museum has measured experien...
International audienceA quantitative survey of 916 visitors of a French museum has measured experien...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis study draws on the experiential approach and has two main goals: to explo...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...
International audienceThis paper focuses on the use of interactive mediation tools during the museum...