There is general acceptance of the need to include 'the user' in the process of design. The design of software for creative practice involves software designers treating product designers as 'users' and it is argued that neither party has a clear understanding of this relationship. It is also argued that software for creative practice is better seen as a language, rather than as a task-oriented product. As such it should establish a code and allow users to make interesting statements within that code. The 'Visual Assistant' is new applications software that has been developed over the past three years to support performance education. Fundamentally, it involves the manipulation of 2D images within a 3D space. A set of design objectives fo...
This paper makes the case for the inclusion of experimental creative practice within global HCI curr...
Abstract: "Creativity is recognizable only in a given context thereby making its definition elusive....
Within the context of everyday creativity, there is a growing demand for new systems, products and s...
The evolution of creative software is informed by the traditional computer-science methods of develo...
There is little doubt that design work provides a natural focus for Information Technology (IT) acti...
Report of a CELT project on supporting students through innovation and researchPrevious research (Ma...
Empirical evidence shows the ability for computer technol-ogy to deliver on its promises of enhancin...
Design is one of the most elusive tasks in any engineering or creative activity. Design problems hav...
Machine learning offers great potential to developers and end users in the creative industries. For ...
open3noDrawing on a 1-year application design, implementation and evaluation experience, this paper ...
Working in a software project is a challenge. People with different backgrounds are together working...
In this paper we explore the use of creative software engineering design methods, particularly for r...
User needs are a fundamental element of design. If the design process does not properly reflect user...
Machine learning offers great potential to developers and end users in the creative industries. For ...
Computer On-Screen Design Environment (CODE) is proposed as a design environment for the creation of...
This paper makes the case for the inclusion of experimental creative practice within global HCI curr...
Abstract: "Creativity is recognizable only in a given context thereby making its definition elusive....
Within the context of everyday creativity, there is a growing demand for new systems, products and s...
The evolution of creative software is informed by the traditional computer-science methods of develo...
There is little doubt that design work provides a natural focus for Information Technology (IT) acti...
Report of a CELT project on supporting students through innovation and researchPrevious research (Ma...
Empirical evidence shows the ability for computer technol-ogy to deliver on its promises of enhancin...
Design is one of the most elusive tasks in any engineering or creative activity. Design problems hav...
Machine learning offers great potential to developers and end users in the creative industries. For ...
open3noDrawing on a 1-year application design, implementation and evaluation experience, this paper ...
Working in a software project is a challenge. People with different backgrounds are together working...
In this paper we explore the use of creative software engineering design methods, particularly for r...
User needs are a fundamental element of design. If the design process does not properly reflect user...
Machine learning offers great potential to developers and end users in the creative industries. For ...
Computer On-Screen Design Environment (CODE) is proposed as a design environment for the creation of...
This paper makes the case for the inclusion of experimental creative practice within global HCI curr...
Abstract: "Creativity is recognizable only in a given context thereby making its definition elusive....
Within the context of everyday creativity, there is a growing demand for new systems, products and s...