This paper will describe Phase 1 of a three-year study that is investigating how students learn to make design decisions. Three research questions drove this phase of the study: (a) What do students believe designers do? (b) What do students believe about the knowledge and skills designers must possess? and (c) What do students believe about the design decisions made by the designer of a given product? Data was collected using two questionnaires administered to one class of Grade 6 students. The first, administered prior to students attempting a Capability Task, has provided base-line data for the remainder of the study. The second questionnaire was administered after students had completed a Capability Task and its associated Resource Task...
This paper will address five questions that emerge from the title of the Design and Technology Assoc...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
Professional designers have long had to grapple with designing products for both the end-users and t...
This paper reports on an investigation into middle school students’ naïve ideas about, and attitudes...
This paper reports on an investigation into middle school students’ naïve ideas about, and attitudes...
This paper reports on an investigation into middle school students’ naïve ideas about, and attitudes...
This paper reports on an investigation into middle school students’ naïve ideas about, and attitudes...
Design thinking as an advanced model of teaching is used in many places, most often unknowingly. Tea...
To teach design effectively foundational design thinking needs to be understood. Treating the design...
When developing a better understanding of the design process there are several possible approaches t...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
Abstract: The capability to design, and thereby shape a culture’s ascent over time, might well be on...
Design reviews offer a unique window into understanding how design teachers help their students deve...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
This paper will address five questions that emerge from the title of the Design and Technology Assoc...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
Professional designers have long had to grapple with designing products for both the end-users and t...
This paper reports on an investigation into middle school students’ naïve ideas about, and attitudes...
This paper reports on an investigation into middle school students’ naïve ideas about, and attitudes...
This paper reports on an investigation into middle school students’ naïve ideas about, and attitudes...
This paper reports on an investigation into middle school students’ naïve ideas about, and attitudes...
Design thinking as an advanced model of teaching is used in many places, most often unknowingly. Tea...
To teach design effectively foundational design thinking needs to be understood. Treating the design...
When developing a better understanding of the design process there are several possible approaches t...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
Abstract: The capability to design, and thereby shape a culture’s ascent over time, might well be on...
Design reviews offer a unique window into understanding how design teachers help their students deve...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
This paper will address five questions that emerge from the title of the Design and Technology Assoc...
A wide range of design literature discusses the role of the studio and its related pedagogy in the d...
Professional designers have long had to grapple with designing products for both the end-users and t...