This action research project grew out of a concern that electronics in schools does not generally foster creativity. Earlier work by the authors has suggested that incorporating microcontrollers (‘PICs’) – small, low cost, programmable integrated circuits – in electronic products developed by pupils in design and technology could increase opportunities for pupils to make creative design decisions, because they enable pupils to make more decisions about the ways in which their design will act and respond. Three schools have carried out a radical reappraisal of one unit of work, developing new units that foster greater opportunities for (and recognition of) pupil creativity by incorporating modern technology. The research question that all th...
The paper looks at part of an on going research project into creativity in D&T, with specific refere...
The focus of this research was the study of student creative capabilities in an electrical and compu...
AbstractThis paper describes a case study in exploring the potential on capturing designers’ creativ...
There is small-scale research evidence (Spendlove, 2003) that Electronics and Communications Technol...
Our culture is underpinned by electronics technology and yet the number of students given the opport...
This paper explores the potential of ‘blurring the boundaries’ between art and design and design and...
Recent OFSTED reviews of inspection findings emphasise that whilst pupils at all key stages are enth...
The paper presents the initial findings of a research project investigating the concept of creativit...
In recent decades there has been a major shift in the Design and Technology curriculum in secondary ...
In 2007, the Design and Technology (D&T) national curriculum for England suggested: ‘In design and t...
Design using a systems approach to electronics is easily realisable in schools. It is not being carr...
There is growing interest in maker technologies around how they can be included in school curriculum...
Discussion is often reported concerning potential links between computer-aided designing and creativ...
The Engineering Council makes presentations to schools to increase the awareness of Engineering, in ...
There are many ways to look at the efficacy and value of the inclusion of children in design activit...
The paper looks at part of an on going research project into creativity in D&T, with specific refere...
The focus of this research was the study of student creative capabilities in an electrical and compu...
AbstractThis paper describes a case study in exploring the potential on capturing designers’ creativ...
There is small-scale research evidence (Spendlove, 2003) that Electronics and Communications Technol...
Our culture is underpinned by electronics technology and yet the number of students given the opport...
This paper explores the potential of ‘blurring the boundaries’ between art and design and design and...
Recent OFSTED reviews of inspection findings emphasise that whilst pupils at all key stages are enth...
The paper presents the initial findings of a research project investigating the concept of creativit...
In recent decades there has been a major shift in the Design and Technology curriculum in secondary ...
In 2007, the Design and Technology (D&T) national curriculum for England suggested: ‘In design and t...
Design using a systems approach to electronics is easily realisable in schools. It is not being carr...
There is growing interest in maker technologies around how they can be included in school curriculum...
Discussion is often reported concerning potential links between computer-aided designing and creativ...
The Engineering Council makes presentations to schools to increase the awareness of Engineering, in ...
There are many ways to look at the efficacy and value of the inclusion of children in design activit...
The paper looks at part of an on going research project into creativity in D&T, with specific refere...
The focus of this research was the study of student creative capabilities in an electrical and compu...
AbstractThis paper describes a case study in exploring the potential on capturing designers’ creativ...