Introduction: The use of virtual reality for training, medical and recreational applications is limited by the side effects of prolonged exposure to vection. Secondary factors such as ambient temperature may be crucial in modulating the onset and severity of these side effects. To understand the role of environmental temperature in modulating nausea in virtual reality, this preliminary investigation explored the differential impacts a hot ambient temperature and vection on motion sickness severity using an individual and combined stressors approach. Methods: Thirteen healthy individuals (eight female, five male, 25 ± 3 yrs) watched a 22 min pre-recorded driving simulator clip sequence across four experimental conditions; N_C: 22 ̊C ambient ...
Recent advances have made Virtual Reality (VR) more realistic than ever before. This improved realis...
Research indicates that users of Virtual Environments (VEs) can experience a variety of effects know...
With the increasing popularity of virtual reality, people are now experiencing motion sickness durin...
Background: Virtual reality (VR) use is limited by the potential side effects of prolonged exposure ...
Principal symptoms of motion sickness in humans include facial pallor, nausea and vomiting, and swea...
Our aim was to expand knowledge of cybersickness – a subtype of motion sickness provoked by immersio...
This thesis investigates the prediction of simulation sickness induced by a virtual reality driving ...
Visually induced motion sickness (VIMS) is a well-known sensation in virtual environments and simula...
Technological development of virtual environments for military training and private business is expl...
Immersive Virtual Environment (VE) technology, also known as virtual reality, is being touted as an ...
The purpose of this study was to examine whether we could manipulate an individual’s body temperatur...
The aim of this experiment was to determine which cybersickness symptoms are associated with simulat...
Motion sickness (MS) is known to be a potentially limiting factor for future self-driving vehicles –...
Many studies have attempted to understand which individual differences may be related to the symptom...
© 2013 IEEE. Motion sickness is a common perturbation experienced by humans in response to moti...
Recent advances have made Virtual Reality (VR) more realistic than ever before. This improved realis...
Research indicates that users of Virtual Environments (VEs) can experience a variety of effects know...
With the increasing popularity of virtual reality, people are now experiencing motion sickness durin...
Background: Virtual reality (VR) use is limited by the potential side effects of prolonged exposure ...
Principal symptoms of motion sickness in humans include facial pallor, nausea and vomiting, and swea...
Our aim was to expand knowledge of cybersickness – a subtype of motion sickness provoked by immersio...
This thesis investigates the prediction of simulation sickness induced by a virtual reality driving ...
Visually induced motion sickness (VIMS) is a well-known sensation in virtual environments and simula...
Technological development of virtual environments for military training and private business is expl...
Immersive Virtual Environment (VE) technology, also known as virtual reality, is being touted as an ...
The purpose of this study was to examine whether we could manipulate an individual’s body temperatur...
The aim of this experiment was to determine which cybersickness symptoms are associated with simulat...
Motion sickness (MS) is known to be a potentially limiting factor for future self-driving vehicles –...
Many studies have attempted to understand which individual differences may be related to the symptom...
© 2013 IEEE. Motion sickness is a common perturbation experienced by humans in response to moti...
Recent advances have made Virtual Reality (VR) more realistic than ever before. This improved realis...
Research indicates that users of Virtual Environments (VEs) can experience a variety of effects know...
With the increasing popularity of virtual reality, people are now experiencing motion sickness durin...