The development of interactive man-computer systems is a design process wherein various alternatives must be considered from different points of view. In order to make design decisions, information guidelines are needed. Among the requirements are those for different input methods of computers. This thesis has the objective of providing information and guidelines on how different input methods affect man–computer interaction. The objective is reached through a number of stages: a review of literature; the development of a framework for investigation; deriving and testing experimental hypotheses, and discussing and presenting information for future researchers and designers. [Continues.
Through the past two decades, Human Computer Interactions emerged as a focal area of computer scienc...
Double interaction is the abbreviation for the simultaneous conduct of man–man interaction on the on...
Presents guidelines on how to design, run, and report experiments in Human-Computer Interaction. It ...
This course delivers an introduction to a range of methods used in the exploration of Human-Computer...
Experimental methods and findings in human problem-solving using on-line and off-line computer syste...
Man-Machine Interaction is an interdisciplinary field of research that covers many aspects of scienc...
The idea of human-computer interaction was born as computer technology progressed. The youthful age ...
This article mentions some of the technical background for this area, surveys the range of input dev...
This thesis initially presents an 'assay' of the literature pertaining to individual differences in ...
The success of an interactive computing facility will depend, to a large extent, upon the effectiven...
The design of computer terminals which communicate with naive users in a humane yet effective manne...
Man-machine interface studies have been conducted mainly in an effort to improve machine usability. ...
This course will provide an introduction to methods used in Human-Computer Interaction (HCI) researc...
The human-computer interface is the area of contact between people and computers. Within this area, ...
This thesis describes the development and evaluation of a theoretical framework to account for the d...
Through the past two decades, Human Computer Interactions emerged as a focal area of computer scienc...
Double interaction is the abbreviation for the simultaneous conduct of man–man interaction on the on...
Presents guidelines on how to design, run, and report experiments in Human-Computer Interaction. It ...
This course delivers an introduction to a range of methods used in the exploration of Human-Computer...
Experimental methods and findings in human problem-solving using on-line and off-line computer syste...
Man-Machine Interaction is an interdisciplinary field of research that covers many aspects of scienc...
The idea of human-computer interaction was born as computer technology progressed. The youthful age ...
This article mentions some of the technical background for this area, surveys the range of input dev...
This thesis initially presents an 'assay' of the literature pertaining to individual differences in ...
The success of an interactive computing facility will depend, to a large extent, upon the effectiven...
The design of computer terminals which communicate with naive users in a humane yet effective manne...
Man-machine interface studies have been conducted mainly in an effort to improve machine usability. ...
This course will provide an introduction to methods used in Human-Computer Interaction (HCI) researc...
The human-computer interface is the area of contact between people and computers. Within this area, ...
This thesis describes the development and evaluation of a theoretical framework to account for the d...
Through the past two decades, Human Computer Interactions emerged as a focal area of computer scienc...
Double interaction is the abbreviation for the simultaneous conduct of man–man interaction on the on...
Presents guidelines on how to design, run, and report experiments in Human-Computer Interaction. It ...