We give a fully dynamic (Las-Vegas style) algorithm with constant expected amortized time per update that maintains a proper (?+1)-vertex coloring of a graph with maximum degree at most ?. This improves upon the previous O(log ?)-time algorithm by Bhattacharya et al. (SODA 2018). Our algorithm uses an approach based on assigning random ranks to vertices and does not need to maintain a hierarchical graph decomposition. We show that our result does not only have optimal running time, but is also optimal in the sense that already deciding whether a ?-coloring exists in a dynamically changing graph with maximum degree at most ? takes ?(log n) time per operation
Published online: 18 June 2021We contribute to the theoretical understanding of randomized search he...
We contribute to the theoretical understanding of randomized search heuristics for dynamic problems....
Many real world operational research problems can be formulated as graph colouring problems. Algorit...
We give a fully dynamic (Las-Vegas style) algorithm with constant expected amortized time per update...
We design fast dynamic algorithms for proper vertex and edge colorings in a graph undergoing edge in...
The problem of (Δ +1)-vertex coloring a graph of maximum degree Δ has been extremely well studied ov...
This paper studies the fundamental problem of graph coloring in fully dynamic graphs. Since the prob...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
Published online: 18 June 2021We contribute to the theoretical understanding of randomized search he...
We contribute to the theoretical understanding of randomized search heuristics for dynamic problems....
Many real world operational research problems can be formulated as graph colouring problems. Algorit...
We give a fully dynamic (Las-Vegas style) algorithm with constant expected amortized time per update...
We design fast dynamic algorithms for proper vertex and edge colorings in a graph undergoing edge in...
The problem of (Δ +1)-vertex coloring a graph of maximum degree Δ has been extremely well studied ov...
This paper studies the fundamental problem of graph coloring in fully dynamic graphs. Since the prob...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
In this paper we study the number of vertex recolorings that an algorithm needs to perform in order ...
Published online: 18 June 2021We contribute to the theoretical understanding of randomized search he...
We contribute to the theoretical understanding of randomized search heuristics for dynamic problems....
Many real world operational research problems can be formulated as graph colouring problems. Algorit...