BACKGROUND: Novel balance-targeting exergames controlled with off-the-shelf hardware, were developed based on current recommendations for balance training in healthy older adults and documented shortcomings of existing games. The aim of this study was to explore the feasibility of these novel exergames as training tool for elderly and, more specifically whether these games can elicit more challenging weight shifts and higher levels of muscle activity compared to existing off-the-shelf exergames. Furthermore, the motivational pull in these new games was studied. METHODS: Sixteen healthy older adults were recruited to play the novel games and two reference games that were found to be the most challenging ones in terms of weight shifts or musc...
One of the greatest issues and major health problems among the elderly population is falling. This h...
Exergaming is a term used for videogame exercise. The aim of this study was to examine the training ...
This study explores the potential of the use of step-based exergames in balance training for senior ...
BACKGROUND: Novel balance-targeting exergames controlled with off-the-shelf hardware, were developed...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
If exergames are to be used successfully to improve physical function in senior citizens, they need ...
Exercise videogames (exergames) are gaining popularity as tools for improving balance ability in old...
Exercise videogames (exergames) are gaining popularity as tools for improving balance ability in old...
Exercise videogames (exergames) are gaining popularity as tools for improving balance ability in old...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
Objective: Muscle weakness is an important risk factor for falls in older adults. Intensity and dura...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...
Background: It is important for elderly to stay healthy and independent for as long as possible, and...
Falls in older adults are a serious threat to their health and independence, and a prominent reason ...
One of the greatest issues and major health problems among the elderly population is falling. This h...
Exergaming is a term used for videogame exercise. The aim of this study was to examine the training ...
This study explores the potential of the use of step-based exergames in balance training for senior ...
BACKGROUND: Novel balance-targeting exergames controlled with off-the-shelf hardware, were developed...
Objective. Improving and maintaining balance is essential for the elderly population, as impaired ba...
Introduction: Of all people over 65 years 30-50% fall at least once a year. Regular physical activit...
If exergames are to be used successfully to improve physical function in senior citizens, they need ...
Exercise videogames (exergames) are gaining popularity as tools for improving balance ability in old...
Exercise videogames (exergames) are gaining popularity as tools for improving balance ability in old...
Exercise videogames (exergames) are gaining popularity as tools for improving balance ability in old...
The combination of active video gaming and exercise (exergaming) is suggested to improve elderly peo...
Objective: Muscle weakness is an important risk factor for falls in older adults. Intensity and dura...
Fall injuries are responsible for physical dysfunction, significant disability, and loss of independ...
Background: It is important for elderly to stay healthy and independent for as long as possible, and...
Falls in older adults are a serious threat to their health and independence, and a prominent reason ...
One of the greatest issues and major health problems among the elderly population is falling. This h...
Exergaming is a term used for videogame exercise. The aim of this study was to examine the training ...
This study explores the potential of the use of step-based exergames in balance training for senior ...