In this paper we illustrate a cost-effective software-in-the-loop simulation methodology, which is particularly suitable for testing large-scale pervasive systems and applications. The main advantage of such an approach is that real code has to be deployed once, and a general-purpose simulation engine replicates it over virtual devices and environments as often as we wish. Our implementation of the proposed methodology is illustrated by means of the software-in-the-loop simulation of a peer-to-peer information sharing system, with real code running on simulated mobile nodes
Current technologies for creating distributed simulations or virtual environments are too limited in...
ould, it would be horrendously expensive. This situation is not likely to change: as computer power ...
This paper presents an approach for developing cost effective hardware-in-the-loop (HIL) simulation ...
In this paper we illustrate a cost-effective software-in-the-loop simulation methodology, which is p...
Abstract—Pervasive computing applications involve both soft-ware concerns, like any software system,...
When experimenting with pervasive systems consisting of numerous intercommunicating machines and sen...
Pervasive computing applications involve both software concerns, like any software system, and integ...
The pervasive computing domain is a very challenging one and requires a robust architectural model t...
This thesis is centred on the high-level modelling and simulation of pervasive multimedia devices, s...
A new paradigm in computing has arrived [1]. The pervasive computer provides a new application layer...
AbstractWhen experimenting with pervasive systems consisting of numerous intercommunicating machines...
Large-scale pervasive computing environments are dynamically created from interconnecting devices an...
Simulation is a complex task with many research applications - chiey as a research tool, to test and...
International audiencePervasive computing applications involve both software concerns, like any soft...
Distributed control applications are software systems designed to coordinate and control the operati...
Current technologies for creating distributed simulations or virtual environments are too limited in...
ould, it would be horrendously expensive. This situation is not likely to change: as computer power ...
This paper presents an approach for developing cost effective hardware-in-the-loop (HIL) simulation ...
In this paper we illustrate a cost-effective software-in-the-loop simulation methodology, which is p...
Abstract—Pervasive computing applications involve both soft-ware concerns, like any software system,...
When experimenting with pervasive systems consisting of numerous intercommunicating machines and sen...
Pervasive computing applications involve both software concerns, like any software system, and integ...
The pervasive computing domain is a very challenging one and requires a robust architectural model t...
This thesis is centred on the high-level modelling and simulation of pervasive multimedia devices, s...
A new paradigm in computing has arrived [1]. The pervasive computer provides a new application layer...
AbstractWhen experimenting with pervasive systems consisting of numerous intercommunicating machines...
Large-scale pervasive computing environments are dynamically created from interconnecting devices an...
Simulation is a complex task with many research applications - chiey as a research tool, to test and...
International audiencePervasive computing applications involve both software concerns, like any soft...
Distributed control applications are software systems designed to coordinate and control the operati...
Current technologies for creating distributed simulations or virtual environments are too limited in...
ould, it would be horrendously expensive. This situation is not likely to change: as computer power ...
This paper presents an approach for developing cost effective hardware-in-the-loop (HIL) simulation ...