Interactive workspaces and immersive virtual environments have come under academic and industry scrutiny as viable solutions to support the collaborative delivery process of facilities. However, choosing the appropriate and cost-effective technology for the development of an interactive workspace can be challenging. Therefore, there is a need to investigate the key technological features necessary to develop an interactive workspace. In this study, the researchers have set forward the goal of developing such a framework, which can guide the process of creating an interactive and collaborative workspace. Factors such as space, purpose, processes, cost, and technology were selected as the main drivers of the framework. Once its main component...
Purpose: This study aims to propose a novel approach to developing an interactive and immersive virt...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
In virtual workplace, two-dimensional system with desktop metaphor can provide only limited function...
Interactive workspaces and immersive virtual environments have come under academic and industry scru...
The paper presents an initial framework for studying issues in the design and evaluation of Collabor...
Design has become an intense ‘social activity’: working with others and sharing a common understandi...
We describe our experiences of creating and using a wide variety of techniques and applications to s...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
The design of learning spaces is characterised as a social-creative process in which designers initi...
We believe the KidsRoom is the first multi-person, fully-automated, interactive, narrative environme...
This paper envisions a new type of construction information technology-construction information work...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
Abstract: We are investigating the design of digital 3D interaction technology embedded in a physica...
Collaborative Workspace – Concept Design and Proof of Concept of an Interactive Visual System to Sup...
Building design is a complex multi-disciplinary process that requires extensive collaboration to dev...
Purpose: This study aims to propose a novel approach to developing an interactive and immersive virt...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
In virtual workplace, two-dimensional system with desktop metaphor can provide only limited function...
Interactive workspaces and immersive virtual environments have come under academic and industry scru...
The paper presents an initial framework for studying issues in the design and evaluation of Collabor...
Design has become an intense ‘social activity’: working with others and sharing a common understandi...
We describe our experiences of creating and using a wide variety of techniques and applications to s...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
The design of learning spaces is characterised as a social-creative process in which designers initi...
We believe the KidsRoom is the first multi-person, fully-automated, interactive, narrative environme...
This paper envisions a new type of construction information technology-construction information work...
In this paper I will discuss interactivity and spatiality, including the relationships between virtu...
Abstract: We are investigating the design of digital 3D interaction technology embedded in a physica...
Collaborative Workspace – Concept Design and Proof of Concept of an Interactive Visual System to Sup...
Building design is a complex multi-disciplinary process that requires extensive collaboration to dev...
Purpose: This study aims to propose a novel approach to developing an interactive and immersive virt...
In this paper, we reflect on our experiences of designing, developing, implementing and using real w...
In virtual workplace, two-dimensional system with desktop metaphor can provide only limited function...