e main objective of the article is to educate teachers about the importance of New Technologies from Music Education with de video game, promoting the student's contact with the technological means offered by the school to strengthen school-society relations. e methodology used is competential, based on the know-how and learn to learn, trying to allow the students to organize their thinking, encouraging reflection, criticism, responsibility in their learning and the development of hypotheses. A questionnaire was used to extract information about the incidence of music in students' lives, thoughts, relationships and musical habits, including possible noiserelated disorders in their daily lives. e results show that the educational vide...
Muchos investigadores atribuyen a los videojuegos un gran potencial para su uso en los procesos de e...
El videojuego concebido como juego electrónico en el que interactuar una o varias personas, y además...
En este artículo se reflexiona sobre la relación del juego con el desarrollo cognitivo y los proceso...
El objetivo principal del artículo es concienciar a los docentes de la importancia de las Nuevas Tec...
In this new era of the 21st century when societies are constantly changing, education is the corners...
This article presents an educational innovation experience carried out with 93 elementary students i...
Actualmente, el contexto educativo desarrolla herramientas y métodos disruptivos mediante un enfoque...
The introduction of video games as digital tools in the educational field as mediators in the learni...
Nowadays, videogames represent one of the most direct methods of introducing children to the culture...
Currently, videogames are more than a form of entertainment, leisure or simply to occupy spare time,...
This article addresses the topic of video games and their contribution to the development of cogniti...
Among the great didactic possibilities that information technology offers, video games are one of t...
18 páginasThis paper studies the potential of video games in social sciences teaching. I...
The technological advances and the massive propagation of video games have caused great interest ins...
The following proposal is framed in the educational innovation project IEDUCARTS (interdisciplinarit...
Muchos investigadores atribuyen a los videojuegos un gran potencial para su uso en los procesos de e...
El videojuego concebido como juego electrónico en el que interactuar una o varias personas, y además...
En este artículo se reflexiona sobre la relación del juego con el desarrollo cognitivo y los proceso...
El objetivo principal del artículo es concienciar a los docentes de la importancia de las Nuevas Tec...
In this new era of the 21st century when societies are constantly changing, education is the corners...
This article presents an educational innovation experience carried out with 93 elementary students i...
Actualmente, el contexto educativo desarrolla herramientas y métodos disruptivos mediante un enfoque...
The introduction of video games as digital tools in the educational field as mediators in the learni...
Nowadays, videogames represent one of the most direct methods of introducing children to the culture...
Currently, videogames are more than a form of entertainment, leisure or simply to occupy spare time,...
This article addresses the topic of video games and their contribution to the development of cogniti...
Among the great didactic possibilities that information technology offers, video games are one of t...
18 páginasThis paper studies the potential of video games in social sciences teaching. I...
The technological advances and the massive propagation of video games have caused great interest ins...
The following proposal is framed in the educational innovation project IEDUCARTS (interdisciplinarit...
Muchos investigadores atribuyen a los videojuegos un gran potencial para su uso en los procesos de e...
El videojuego concebido como juego electrónico en el que interactuar una o varias personas, y además...
En este artículo se reflexiona sobre la relación del juego con el desarrollo cognitivo y los proceso...