Physical inactivity is associated with a host of negative health outcomes. Approximately 80% of Americans do not meet minimum levels of recommended physical activity. Virtual reality (VR) may improve exercise outcomes by enhancing presence, decreasing perceived exertion, and increasing exercise enjoyment. PURPOSE: To assess the effects of a proprietary VR interface on presence, perceived exertion, and exercise enjoyment during rowing ergometry. METHODS: First, we developed a novel VR software program for rowing ergometry. Subsequently, sixteen apparently healthy, recreationally active individuals (12M, 4F; 35.5 ± 13.9 y; 174.5 ± 10.1 cm; 80.4 ± 12.8 kg; VO2max: 38.1 ± 5.6 mL/kg/min) were familiarized with the rowing ergometer and VR softwar...
Virtual reality environments are increasingly being used to encourage individuals to exercise more r...
Objectives: Past research has shown that Virtual Reality (VR) is an effective method for reducing th...
International audienceVirtual Reality (VR) technology has advanced forward in everyday life where vi...
Physical activity and moderate or intense exercise improve musculoskeletal and metabolic health; how...
Objectives: The aim of the study was to test the performance, motivational, and affective impact of ...
Technology is advancing rapidly in virtual reality (VR) and sensors, gathering feedback from our bod...
An innovative piece of digital technology which has recently come to the attention of sports scienti...
© 2018 IEEE. Video games and sport are an essential part in the life of millions of people. With rec...
Objectives: Physical inactivity remains a major global health concern and researchers have been enco...
Pleasant exercise experiences increase the likelihood of exercise adherence, and innovative strategi...
With recent advancements in technology, fully-immersive virtual reality (VR) is now fast emerging as...
Research has shown that exercise among college aged persons has dropped over recent years (Lindahl, ...
Virtual Reality (VR) has proven effective in improving rehabilitation by providing engaging and cust...
This study focused on one of the most important factors in rowing performance which is the ability d...
Elite-standard rowers tend to use a fast-start strategy followed by an inverted parabolic-shaped spe...
Virtual reality environments are increasingly being used to encourage individuals to exercise more r...
Objectives: Past research has shown that Virtual Reality (VR) is an effective method for reducing th...
International audienceVirtual Reality (VR) technology has advanced forward in everyday life where vi...
Physical activity and moderate or intense exercise improve musculoskeletal and metabolic health; how...
Objectives: The aim of the study was to test the performance, motivational, and affective impact of ...
Technology is advancing rapidly in virtual reality (VR) and sensors, gathering feedback from our bod...
An innovative piece of digital technology which has recently come to the attention of sports scienti...
© 2018 IEEE. Video games and sport are an essential part in the life of millions of people. With rec...
Objectives: Physical inactivity remains a major global health concern and researchers have been enco...
Pleasant exercise experiences increase the likelihood of exercise adherence, and innovative strategi...
With recent advancements in technology, fully-immersive virtual reality (VR) is now fast emerging as...
Research has shown that exercise among college aged persons has dropped over recent years (Lindahl, ...
Virtual Reality (VR) has proven effective in improving rehabilitation by providing engaging and cust...
This study focused on one of the most important factors in rowing performance which is the ability d...
Elite-standard rowers tend to use a fast-start strategy followed by an inverted parabolic-shaped spe...
Virtual reality environments are increasingly being used to encourage individuals to exercise more r...
Objectives: Past research has shown that Virtual Reality (VR) is an effective method for reducing th...
International audienceVirtual Reality (VR) technology has advanced forward in everyday life where vi...