It has been demonstrated that virtual reality (VR) exposure can afect the subjective experience of diferent situations, cognitive capabilities or behavior. It is known that there is a link between a person’s physiological state and their psychological self-report and user experience. As an immersive experience can afect users’ physiological data, it is possible to adapt and enhance the content of a virtual environment in real-time base on physiological data feedback (biofeedback). With the rapid evolution of the physiological monitoring technologies, it is now possible to exploit diferent modalities of biofeedback, in a cheap and non-cumbersome manner, and study how they can afect user experience. While most of the studies involving physiol...
Collaboration is an important application area for virtual reality (VR). However, unlike in the real...
Biofeedback interaction offers interesting opportunities for video games since it allows player phys...
In this paper we describe our experience using psycho physiological techniques to explore user exper...
It has been demonstrated that virtual reality (VR) exposure can afect the subjective experience of d...
The usage of biofeedback in Virtual Reality (VR) is becoming more and more important in providing fu...
Virtual Reality (VR) is now an affordable technology that is starting to penetrate the mass market. ...
We have explored the effects of sharing manipulated heart rate feedback in collaborative virtual env...
Virtual environments have been proven to be effective in evoking emotions. Earlier research has foun...
Background: Reduced heart rate variability is an important factor in evaluation of autonomic nervous...
The internet of things has now entered every home and, with a society more and more focused towards ...
This thesis explores the use of heart rate as a biofeedback game mechanic control in combination wit...
Real-time physiological feedback can be used to modulate a virtual reality (VR) experience. It is ...
We have explored the effects of sharing manipulated heart rate feedback in collaborative virtual env...
Virtual Reality (VR) interfaces have been shown to be able to trigger different emotions in users. H...
Real-time physiological feedback can be used to modulate a virtual reality (VR) experience. It is no...
Collaboration is an important application area for virtual reality (VR). However, unlike in the real...
Biofeedback interaction offers interesting opportunities for video games since it allows player phys...
In this paper we describe our experience using psycho physiological techniques to explore user exper...
It has been demonstrated that virtual reality (VR) exposure can afect the subjective experience of d...
The usage of biofeedback in Virtual Reality (VR) is becoming more and more important in providing fu...
Virtual Reality (VR) is now an affordable technology that is starting to penetrate the mass market. ...
We have explored the effects of sharing manipulated heart rate feedback in collaborative virtual env...
Virtual environments have been proven to be effective in evoking emotions. Earlier research has foun...
Background: Reduced heart rate variability is an important factor in evaluation of autonomic nervous...
The internet of things has now entered every home and, with a society more and more focused towards ...
This thesis explores the use of heart rate as a biofeedback game mechanic control in combination wit...
Real-time physiological feedback can be used to modulate a virtual reality (VR) experience. It is ...
We have explored the effects of sharing manipulated heart rate feedback in collaborative virtual env...
Virtual Reality (VR) interfaces have been shown to be able to trigger different emotions in users. H...
Real-time physiological feedback can be used to modulate a virtual reality (VR) experience. It is no...
Collaboration is an important application area for virtual reality (VR). However, unlike in the real...
Biofeedback interaction offers interesting opportunities for video games since it allows player phys...
In this paper we describe our experience using psycho physiological techniques to explore user exper...