The Version of Record of this manuscript has been published and is available in College & Undergraduate Libraries, August 2018, https://doi.org/10.1080/10691316.2018.1480445Orienting patrons to library spaces, collections, and services is an important, but time-intensive, challenge for many librarians. Library tours are one strategy commonly employed to familiarize patrons with library spaces and services. Augmented reality provides a new opportunity for librarians to develop engaging and interactive unmediated tours. Augmented reality tours provide participants with an opportunity to explore library spaces and service points while affording librarians the chance to share valuable information about those spaces and services. This article de...
In an era dominated by information technology, the role of information library specialists has becom...
Introduces mobile augmented reality applications for smartphones and reviews a number of augmented r...
183-190The paper aims to determine whether AR and VR library services are useful and, if so, what ar...
The Version of Record of this manuscript has been published and is available in College & Undergradu...
The article analyzes the positive foreign experience of implementing augmented reality (AR) library ...
In order to create innovative pathways to services and resources, the authors propose placing a “gam...
In order to create innovative pathways to services and resources, the authors propose placing a “gam...
This presentation was given at the Amigos Member Online Conference on May 18, 2011.Augmented reality...
Introduction to augmented and virtual reality in libraries.RUSA (American Library Association)http:/...
In this paper, we discuss possible pedagogical applications for virtual and augmented reality (VR an...
The purpose of the study is to review the possible application of augmented reality technologies in ...
In this study, in line with the era of the fourth industrial revolution, general concepts, technolog...
In an era dominated by information technology, the role of information library specialists has becom...
In an era dominated by information technology, the role of information library specialists has becom...
VR is no longer just gaming. It’s increasingly being deployed across academic campuses and is becomi...
In an era dominated by information technology, the role of information library specialists has becom...
Introduces mobile augmented reality applications for smartphones and reviews a number of augmented r...
183-190The paper aims to determine whether AR and VR library services are useful and, if so, what ar...
The Version of Record of this manuscript has been published and is available in College & Undergradu...
The article analyzes the positive foreign experience of implementing augmented reality (AR) library ...
In order to create innovative pathways to services and resources, the authors propose placing a “gam...
In order to create innovative pathways to services and resources, the authors propose placing a “gam...
This presentation was given at the Amigos Member Online Conference on May 18, 2011.Augmented reality...
Introduction to augmented and virtual reality in libraries.RUSA (American Library Association)http:/...
In this paper, we discuss possible pedagogical applications for virtual and augmented reality (VR an...
The purpose of the study is to review the possible application of augmented reality technologies in ...
In this study, in line with the era of the fourth industrial revolution, general concepts, technolog...
In an era dominated by information technology, the role of information library specialists has becom...
In an era dominated by information technology, the role of information library specialists has becom...
VR is no longer just gaming. It’s increasingly being deployed across academic campuses and is becomi...
In an era dominated by information technology, the role of information library specialists has becom...
Introduces mobile augmented reality applications for smartphones and reviews a number of augmented r...
183-190The paper aims to determine whether AR and VR library services are useful and, if so, what ar...