In this thesis, a novel generative-evaluative method was proposed to solve the problem of dexterous grasping of the novel object with a single view. The generative model is learned from human demonstration. The grasps generated by the generative model are used to train the evaluative model. Two novel evaluative network architectures are proposed. The evaluative model is a deep evaluative network that is trained in the simulation. The generative-evaluative method is tested in a real grasp data set with 49 previously unseen challenging objects. The generative-evaluative method achieves a success rate of 78% that outperforms the purely generative method, that has a success rate of 57%. The thesis provides insights into the strengths and weakne...
Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to ...
Dexterous manipulation, especially dexterous grasping, is a primitive and crucial ability of robots ...
The ability to learning from interaction with environments shapes an intelligent agent. For explorat...
The objective of the proposed thesis is to illustrate the idea of using synthetic data and deep netw...
In this work, we discuss two implementations that predict antipodal grasps for novel objects: A deep...
This thesis will investigate different robotic manipulation and grasping approaches. It will present...
Generalising robotic grasping to previously unseen objects is a key task in general robotic manipula...
This paper presents a real-time, object-independent grasp synthesis method which can be used for clo...
We present a novel approach to perform object-independent grasp synthesis from depth images via deep...
Grasp synthesis is one of the challenging tasks for any robot object manipulation task. In this pape...
For robots to attain more general-purpose utility, grasping is a necessary skill to master. Such gen...
J. J. Gibson suggested that objects in our environment can be represented by an agent in terms of th...
We review the work on data-driven grasp synthesis and the methodologies for sampling and ranking can...
In this thesis, two hierarchical learning representations are explored in computer vision tasks. Fir...
This paper presents a method for one-shot learning of dexterous grasps, and grasp generation for nov...
Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to ...
Dexterous manipulation, especially dexterous grasping, is a primitive and crucial ability of robots ...
The ability to learning from interaction with environments shapes an intelligent agent. For explorat...
The objective of the proposed thesis is to illustrate the idea of using synthetic data and deep netw...
In this work, we discuss two implementations that predict antipodal grasps for novel objects: A deep...
This thesis will investigate different robotic manipulation and grasping approaches. It will present...
Generalising robotic grasping to previously unseen objects is a key task in general robotic manipula...
This paper presents a real-time, object-independent grasp synthesis method which can be used for clo...
We present a novel approach to perform object-independent grasp synthesis from depth images via deep...
Grasp synthesis is one of the challenging tasks for any robot object manipulation task. In this pape...
For robots to attain more general-purpose utility, grasping is a necessary skill to master. Such gen...
J. J. Gibson suggested that objects in our environment can be represented by an agent in terms of th...
We review the work on data-driven grasp synthesis and the methodologies for sampling and ranking can...
In this thesis, two hierarchical learning representations are explored in computer vision tasks. Fir...
This paper presents a method for one-shot learning of dexterous grasps, and grasp generation for nov...
Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to ...
Dexterous manipulation, especially dexterous grasping, is a primitive and crucial ability of robots ...
The ability to learning from interaction with environments shapes an intelligent agent. For explorat...