International audienceMuseums' main functions are to preserve pieces of art, transmit and share knowledge. They are proposing more and more solutions to address the access to information. In this paper, our main purpose is to improve visitors' learning experience and knowledge transfer in museums. First, we did theoretical background review about museum experience and multi-sensory experience. Then, we propose a new method based on "Multi-sensory transformation matrix". Finally, we design the initial concept of a brand new multi-sensory solution that we plan to experiment with visitors in real museum environments
The described study took place between January and June 2019, in the Natural History Museum of the U...
International audienceDans le rapport Inventer des musées pour demain : rapport de la Mission Musées...
This qualitative case study focuses on multisensory resources for walk-in museum visitors with visua...
In the late twentieth century, museums moved from a near exclusive focus on researching, collecting ...
Though digital interactive technologies have become more common and widespread in museum exhibitions...
The present paper is an enquiry on the contribution of bodily and sensory forms of engagement in the...
Executive summary Visiting a museum is not only about the unique collection or the information avail...
In this paper we propose a new direction for design, in the context of the theme “Next Digital Techn...
The current context is characterised by the speed of change in the technological sphere and in parti...
The immersive exhibition is a specialized exhibition genre flourishing in the 21st century. It creat...
In offering museum active, multi-sensorial experiences, digitally responsive exhibits are an importa...
International audienceMuseums have become places that, besides conserving and storing artefacts, pro...
peer-reviewedThis paper describes an observational study of visitors interacting with artefacts in a...
Human beings interact with the external world through the perception that they get by touching, look...
The paper reports the critical-analytical investigation on existent models and processes of enjoymen...
The described study took place between January and June 2019, in the Natural History Museum of the U...
International audienceDans le rapport Inventer des musées pour demain : rapport de la Mission Musées...
This qualitative case study focuses on multisensory resources for walk-in museum visitors with visua...
In the late twentieth century, museums moved from a near exclusive focus on researching, collecting ...
Though digital interactive technologies have become more common and widespread in museum exhibitions...
The present paper is an enquiry on the contribution of bodily and sensory forms of engagement in the...
Executive summary Visiting a museum is not only about the unique collection or the information avail...
In this paper we propose a new direction for design, in the context of the theme “Next Digital Techn...
The current context is characterised by the speed of change in the technological sphere and in parti...
The immersive exhibition is a specialized exhibition genre flourishing in the 21st century. It creat...
In offering museum active, multi-sensorial experiences, digitally responsive exhibits are an importa...
International audienceMuseums have become places that, besides conserving and storing artefacts, pro...
peer-reviewedThis paper describes an observational study of visitors interacting with artefacts in a...
Human beings interact with the external world through the perception that they get by touching, look...
The paper reports the critical-analytical investigation on existent models and processes of enjoymen...
The described study took place between January and June 2019, in the Natural History Museum of the U...
International audienceDans le rapport Inventer des musées pour demain : rapport de la Mission Musées...
This qualitative case study focuses on multisensory resources for walk-in museum visitors with visua...