This paper relates to the artificial neural networks usage for the purpose of associative memory implementation managing humanoid robot hand. Refering to the structures and mechanisms of processing known from neurophysiological studies model of cognitive control was proposed. In the association realization process two different networks were used: a liquid state machine and a one-way associative network similar to BAM.Opisane badania dotyczą użycia sztucznych sieci neuronowych przy realizacji asocjacyjnej pamięci motorycznej zarządzającej ręką robota humanoidalnego. Zaproponowano model kognitywnego sterowania odwołujący się do struktur i mechanizmów przetwarzania znanych z badań neurofizjologicznych. Do realizacji asocjacji posłużono się dw...
The many difficult problems that must now be addressed in mining sciences make us search for ever ne...
The most exciting hypothesis in cognitive science right now is the theory that cognition is embodied...
Alternatywne sterowanie robotem Lego NXT 2.O z wykorzystaniem komputerowej wizji i algorytmów uczeni...
This paper relates to the artificial neural networks usage for the purpose of associative memory imp...
The paper contains information on artificial neural network. Is shown how the inputs, weights, summa...
In this article presents the issue of artificial neural networks and their use in the classification...
Artykuł opisuje wykorzystanie sztucznych sieci neuronowych do prognozowania, na przykładzie meczów ...
Modular man – an analysis of brain and body adaptation to the technology in the context of the theor...
This paper discusses practical use of computer simulation techniques in social sciences, with partic...
The study deals with the issue of the admissibility of production, distribution and use of sex robo...
The goal of this article is to seek a path of cooperation between engineers and sociologists in view...
One of the causes of self-service and graphomotor difficulties is delays or lack of development of t...
This paper describes the concept of obtaining the so-called. the output signal for the purpose, inte...
Pri razvoju inteligentnih sustava u posljednjih dvadesetak godina ostvarena su brojna unapređenja in...
W 2000 roku pojawiło się w praktyce klinicznej nowe narzędzie chirurgii małoinwazyjnej — robot da Vi...
The many difficult problems that must now be addressed in mining sciences make us search for ever ne...
The most exciting hypothesis in cognitive science right now is the theory that cognition is embodied...
Alternatywne sterowanie robotem Lego NXT 2.O z wykorzystaniem komputerowej wizji i algorytmów uczeni...
This paper relates to the artificial neural networks usage for the purpose of associative memory imp...
The paper contains information on artificial neural network. Is shown how the inputs, weights, summa...
In this article presents the issue of artificial neural networks and their use in the classification...
Artykuł opisuje wykorzystanie sztucznych sieci neuronowych do prognozowania, na przykładzie meczów ...
Modular man – an analysis of brain and body adaptation to the technology in the context of the theor...
This paper discusses practical use of computer simulation techniques in social sciences, with partic...
The study deals with the issue of the admissibility of production, distribution and use of sex robo...
The goal of this article is to seek a path of cooperation between engineers and sociologists in view...
One of the causes of self-service and graphomotor difficulties is delays or lack of development of t...
This paper describes the concept of obtaining the so-called. the output signal for the purpose, inte...
Pri razvoju inteligentnih sustava u posljednjih dvadesetak godina ostvarena su brojna unapređenja in...
W 2000 roku pojawiło się w praktyce klinicznej nowe narzędzie chirurgii małoinwazyjnej — robot da Vi...
The many difficult problems that must now be addressed in mining sciences make us search for ever ne...
The most exciting hypothesis in cognitive science right now is the theory that cognition is embodied...
Alternatywne sterowanie robotem Lego NXT 2.O z wykorzystaniem komputerowej wizji i algorytmów uczeni...