Game developers strive to maximize immersion and engagement, to emotionally involve the audience in their material. One technique used to increase engagement is the development of new technologies, such as Stereoscopic 3D. Stereoscopic 3D (S3D) creates the impression of depth (stereopsis) in at images by providing additional binocular depth cues, such as convergence and binocular disparity. In this thesis, we explore the effects that S3D has on the player experience in an attempt to uncover design methodologies that can help game developers develop more effective content. Three experiments were designed and conducted to examine the effects S3D has on player experience and game design: i) Engagement in Stereoscopic 3D Games, ii) S3D Depth- ...
We present the results of a comprehensive video game study which explores how the gaming experience ...
We present a study that investigates user performance benefits of playing video games using 3D motio...
Existing stereoscopic imaging algorithms can create static stereoscopic images with perceived depth ...
We explore the potential of stereoscopic 3D (S3D) vision in offering distinct gameplay using an S3D-...
Despite the recent explosion of interest in the stereoscopic 3D (S3D) technology, the ultimate preva...
We explore the potential of stereoscopic 3D (S3D) vision in offering distinct gameplay using an S3D-...
Recent advances in digital game technology are making stereoscopic games more popular. Stereoscopic ...
In this paper, we describe an experimental study, which evaluates how 3D stereoscopy affects player ...
The usable perceived depth range of a stereoscopic 3D display is limited by human factors considerat...
Creating graphical user interfaces (GUI) for stereoscopic 3D (S3D) games is a difficult choice betwe...
Stereoscopic 3D viewing (S3D) can create a clear and compelling improvement in the quality of the 3D...
Theoretically, stereopsis provides accurate depth information if information regarding absolute dist...
Our perception of depth is substantially enhanced by the fact that we have binocular vision. This pr...
3D user interface technologies have the potential to make games more immersive & engaging and thus p...
Stereoscopic images are hard to get right, and comfortable images are often only produced after repe...
We present the results of a comprehensive video game study which explores how the gaming experience ...
We present a study that investigates user performance benefits of playing video games using 3D motio...
Existing stereoscopic imaging algorithms can create static stereoscopic images with perceived depth ...
We explore the potential of stereoscopic 3D (S3D) vision in offering distinct gameplay using an S3D-...
Despite the recent explosion of interest in the stereoscopic 3D (S3D) technology, the ultimate preva...
We explore the potential of stereoscopic 3D (S3D) vision in offering distinct gameplay using an S3D-...
Recent advances in digital game technology are making stereoscopic games more popular. Stereoscopic ...
In this paper, we describe an experimental study, which evaluates how 3D stereoscopy affects player ...
The usable perceived depth range of a stereoscopic 3D display is limited by human factors considerat...
Creating graphical user interfaces (GUI) for stereoscopic 3D (S3D) games is a difficult choice betwe...
Stereoscopic 3D viewing (S3D) can create a clear and compelling improvement in the quality of the 3D...
Theoretically, stereopsis provides accurate depth information if information regarding absolute dist...
Our perception of depth is substantially enhanced by the fact that we have binocular vision. This pr...
3D user interface technologies have the potential to make games more immersive & engaging and thus p...
Stereoscopic images are hard to get right, and comfortable images are often only produced after repe...
We present the results of a comprehensive video game study which explores how the gaming experience ...
We present a study that investigates user performance benefits of playing video games using 3D motio...
Existing stereoscopic imaging algorithms can create static stereoscopic images with perceived depth ...