International audienceThe capability to substitute a given system by another one is a property useful for dealing with adaptation, maintenance, interoperability, reliability, etc. This talk proposes a formally based approach for checking the substitutability of a system by another one. It exploits the weak bi-simulation relationship. In this talk a system is seen as a state-transition system. Two systems are observed to check if one may be substituted by the other preserving their behaviour. The weak bi-simulation relationship is revisited to handle systems that have different sets of labels by defining a relation on labels. A transformation of the systems to be compared is defined according to the relation defined on labels. Classical weak...
This paper discusses the use of formal methods for analys-ing human-computer interaction. We focus o...
International audienceThis paper investigates the equivalence between games represented by state tra...
This paper investigates the equivalence between games represented by state transition models and its...
International audienceThe capability to substitute a given system by another one is a property usefu...
The capability to substitute a given system by another one is a property useful for dealing with ada...
International audienceThis paper presents a formal model to check the interaction plasticity on a us...
AbstractWe provide a new look at formal aspects of component substitutability (replacement of a comp...
This paper presents a formal model to check the interaction plasticity on a user interface (UI). An ...
AbstractWe compare the notions of refinement and compatibility for system models and their variants ...
International audienceInteractive systems have largely evolved over the past years. Nowadays, differ...
International audienceInteractive systems have largely evolved over the past years. Nowadays, differ...
This paper develops an ecient algorithm for determining when one system is capable of simulating th...
We compare the notions of refinement and compatibility for system models and their variants describe...
This paper discusses the use of formal methods for analysing human-computer interaction. We focus on...
Deciding whether a service S can be substituted by another service S0 is an important problem in pra...
This paper discusses the use of formal methods for analys-ing human-computer interaction. We focus o...
International audienceThis paper investigates the equivalence between games represented by state tra...
This paper investigates the equivalence between games represented by state transition models and its...
International audienceThe capability to substitute a given system by another one is a property usefu...
The capability to substitute a given system by another one is a property useful for dealing with ada...
International audienceThis paper presents a formal model to check the interaction plasticity on a us...
AbstractWe provide a new look at formal aspects of component substitutability (replacement of a comp...
This paper presents a formal model to check the interaction plasticity on a user interface (UI). An ...
AbstractWe compare the notions of refinement and compatibility for system models and their variants ...
International audienceInteractive systems have largely evolved over the past years. Nowadays, differ...
International audienceInteractive systems have largely evolved over the past years. Nowadays, differ...
This paper develops an ecient algorithm for determining when one system is capable of simulating th...
We compare the notions of refinement and compatibility for system models and their variants describe...
This paper discusses the use of formal methods for analysing human-computer interaction. We focus on...
Deciding whether a service S can be substituted by another service S0 is an important problem in pra...
This paper discusses the use of formal methods for analys-ing human-computer interaction. We focus o...
International audienceThis paper investigates the equivalence between games represented by state tra...
This paper investigates the equivalence between games represented by state transition models and its...