This paper contributes to the union renewal literature by examining the union voting propensity of workers in the high-tech tertiary sector of videogame development toward different forms of unionization. We used exclusive data from a survey of videogame developers (VGD) working primarily in Anglo-Saxon countries. When looking at the factors related to voting propensity, our data indicated that the type of unionism matters and that industry/sectoral unionism is an increasingly salient model for project-based knowledge workers. This is an important policy dimension given that the legal structures and norms in Anglo-Saxon countries still tend to support decentralized enterprise-based unionism. It is also important for unions insofar as their ...
Studies of digital game labor have tended to document problems in the working lives of developers wh...
This article provides an overview of the growth of game worker organising in Britain. These workers ...
Drawing on case study data, this article analyzes contrasting workplace union responses to organizat...
This paper contributes to the union renewal literature by examining the union voting propensity of w...
Though dissatisfied with some management practices and working conditions, like most high-tech knowl...
Since game developers are skilled knowledge workers in project-based environments, it is assumed tha...
In this paper we question whether videogame developers face a representation gap due to the lack of ...
How involved are VGDs in the process of regulating their workplace? We are interested in building a ...
The games industry has seen a burst of new interest in the prospect of unionization. The efforts of ...
Using Kelly’s mobilisation theory (1998) to assess their propensity to collective action, this artic...
The article investigates how the union IWGB Game Workers has been introducing strategies that allow ...
In terms of employee characteristics, software workers represent a particularly fascinating and impo...
This article investigates some of the key debates that have emerged within the nascent union organis...
In the past twenty years, the video game industry has become one of the largest entertainment indust...
The videogame industry is often criticised about its working conditions and has been accused of trea...
Studies of digital game labor have tended to document problems in the working lives of developers wh...
This article provides an overview of the growth of game worker organising in Britain. These workers ...
Drawing on case study data, this article analyzes contrasting workplace union responses to organizat...
This paper contributes to the union renewal literature by examining the union voting propensity of w...
Though dissatisfied with some management practices and working conditions, like most high-tech knowl...
Since game developers are skilled knowledge workers in project-based environments, it is assumed tha...
In this paper we question whether videogame developers face a representation gap due to the lack of ...
How involved are VGDs in the process of regulating their workplace? We are interested in building a ...
The games industry has seen a burst of new interest in the prospect of unionization. The efforts of ...
Using Kelly’s mobilisation theory (1998) to assess their propensity to collective action, this artic...
The article investigates how the union IWGB Game Workers has been introducing strategies that allow ...
In terms of employee characteristics, software workers represent a particularly fascinating and impo...
This article investigates some of the key debates that have emerged within the nascent union organis...
In the past twenty years, the video game industry has become one of the largest entertainment indust...
The videogame industry is often criticised about its working conditions and has been accused of trea...
Studies of digital game labor have tended to document problems in the working lives of developers wh...
This article provides an overview of the growth of game worker organising in Britain. These workers ...
Drawing on case study data, this article analyzes contrasting workplace union responses to organizat...