2019 Copyright held by the owner/author(s). We compared the cybersickness produced when a virtual environment (VE) was viewed binocularly and monocularly through an Oculus Rift CV1 head-mounted display (HMD). During each exposure to the VE participants made continuous yaw head movements in time with a computer-generated metronome. Across trials we also varied their head movement frequency (0.5 or 1.0 Hz) and motion-to-photon delays (from ~5 - ~212 ms). We found that: 1) cybersickness severity increased with added display lag; and 2) monocular viewing appeared to protect against these increases in cybersickness. We conclude that active binocular viewing with this HMD introduced artifacts that increased the likelihood of more severe sickness
In nowadays state of the art VR environments, displayed in CAVEs or HMDs, navigation technics may fr...
Despite the technological advancements in Virtual Reality (VR), users are constantly combating feeli...
Virtual Reality (VR) applications on Head Mounted Displays (HMDs) are now more common and accessible...
Cybersickness is often experienced when viewing virtual environments through head-mounted displays (...
During head-mounted display (HMD)-based virtual reality (VR), head movements and motion-to-photon-ba...
The phenomenon of cybersickness is currently hindering the mass market adoption of head-mounted disp...
Head-mounted display (HMD)-based virtual reality (VR) is ideally suited for presence and generating ...
Humans rely on multiple senses to perceive their self-motion in the real world. For example, a sidew...
Multisensory integration is critical for supporting human spatial perception as we move around our e...
Abstract Stereopsis provides critical information for the spatial visual perception of object form a...
Sensory conflict, eye-movement, and postural instability theories each have difficulty accounting fo...
Head-coupled (head-steered) virtual reality display systems can cause motion sickness (cyber-sicknes...
Virtual reality (VR) gains popularity in the entertainment industry and various professional context...
The uptake of new interface technologies, such as the Oculus Rift, has generated renewed interest in...
Virtual reality has been developing rapidly and gaining popularity in the past years as new devices ...
In nowadays state of the art VR environments, displayed in CAVEs or HMDs, navigation technics may fr...
Despite the technological advancements in Virtual Reality (VR), users are constantly combating feeli...
Virtual Reality (VR) applications on Head Mounted Displays (HMDs) are now more common and accessible...
Cybersickness is often experienced when viewing virtual environments through head-mounted displays (...
During head-mounted display (HMD)-based virtual reality (VR), head movements and motion-to-photon-ba...
The phenomenon of cybersickness is currently hindering the mass market adoption of head-mounted disp...
Head-mounted display (HMD)-based virtual reality (VR) is ideally suited for presence and generating ...
Humans rely on multiple senses to perceive their self-motion in the real world. For example, a sidew...
Multisensory integration is critical for supporting human spatial perception as we move around our e...
Abstract Stereopsis provides critical information for the spatial visual perception of object form a...
Sensory conflict, eye-movement, and postural instability theories each have difficulty accounting fo...
Head-coupled (head-steered) virtual reality display systems can cause motion sickness (cyber-sicknes...
Virtual reality (VR) gains popularity in the entertainment industry and various professional context...
The uptake of new interface technologies, such as the Oculus Rift, has generated renewed interest in...
Virtual reality has been developing rapidly and gaining popularity in the past years as new devices ...
In nowadays state of the art VR environments, displayed in CAVEs or HMDs, navigation technics may fr...
Despite the technological advancements in Virtual Reality (VR), users are constantly combating feeli...
Virtual Reality (VR) applications on Head Mounted Displays (HMDs) are now more common and accessible...