This paper presents concepts and realization of interactive robotics, sound and light installations. Aesthetics of these kinetic environments are discussed regarding artificial life as an immersive media. Robotic ecosystems principles are exposed through connectionism, subsumption and reactive man-machine dialogue. Three pieces are exemplified with implementation and technical overview of their respective systems. Emphasis is made on the installation's behaviors and their design process
This paper will explore a family of digital media languages that have been constructed or evolved in...
This thesis examines the field of interactive architecture - that is spaces thet engage in a communi...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...
This work describes methods for content choreography for performance and entertainment spaces, using...
The progress in the scientific understanding/simulation of the evolution mechanisms and the first te...
article distributed under the Creative Commons Attribution License, which permits unrestricted use, ...
Part 4: DemonstrationsInternational audienceThis interactive installation paper describes [self.], a...
Autopoiesis, is a series of fifteen musical and robotic artificial life sculptures that interact wit...
This paper describes a distributed virtual environment application that combines robotics in both vi...
Artificial Nature is a trans-disciplinary research project and multimodal interactive art installati...
Creating and experiencing immersive virtual environments with a performative nature designed for Vir...
In this study artistic human-robot interaction design is introduced as a means for scientific resear...
The aim of the work presented in this paper is to investigate and demonstrate the potential for sens...
As culture and technology move forward, researchers from various fields have continuously developed ...
Abstract. Artificial Nature is a trans-disciplinary research project draw-ing upon bio-inspired syst...
This paper will explore a family of digital media languages that have been constructed or evolved in...
This thesis examines the field of interactive architecture - that is spaces thet engage in a communi...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...
This work describes methods for content choreography for performance and entertainment spaces, using...
The progress in the scientific understanding/simulation of the evolution mechanisms and the first te...
article distributed under the Creative Commons Attribution License, which permits unrestricted use, ...
Part 4: DemonstrationsInternational audienceThis interactive installation paper describes [self.], a...
Autopoiesis, is a series of fifteen musical and robotic artificial life sculptures that interact wit...
This paper describes a distributed virtual environment application that combines robotics in both vi...
Artificial Nature is a trans-disciplinary research project and multimodal interactive art installati...
Creating and experiencing immersive virtual environments with a performative nature designed for Vir...
In this study artistic human-robot interaction design is introduced as a means for scientific resear...
The aim of the work presented in this paper is to investigate and demonstrate the potential for sens...
As culture and technology move forward, researchers from various fields have continuously developed ...
Abstract. Artificial Nature is a trans-disciplinary research project draw-ing upon bio-inspired syst...
This paper will explore a family of digital media languages that have been constructed or evolved in...
This thesis examines the field of interactive architecture - that is spaces thet engage in a communi...
The most recent advances of artificial life scientific research are opening up a new frontier: the c...