According to Goldman Sachs (2016), Virtual and Augmented Reality is fast becoming the “…next computing platform…” and could ultimately change the way areas such as education, healthcare, and retail are delivered. Providing access to emerging technologies and resources that may be required by our library clients, such as these, should always be a key priority for a modern library. If clients ask to use a Virtual or Augmented Reality headset we need to have one ready to offer them. The question is, which headset should we provide? There are a number of headset options (also referred to as head-mounted displays, HMDs) available for Virtual Reality purposes. For example, HTC Vive, Oculus Rift (Facebook), GearVR (Samsung), PlayStation VR (Sony),...
State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancemen...
With the upcoming generation of virtual reality HMDs, new virtual worlds, scenarios, and games are c...
Augmented reality is a very new market and at moment only available for early adopters. The availabl...
Virtual reality headsets are poised to become the next must-have tool for education, training, and r...
This chapter is a review of VR Hardware, VR apps, and use cases for VR's application to research and...
Oculus Rift is a headset device that goes over the eyes; created with immersive gaming in mind, the ...
VR is no longer just gaming. It’s increasingly being deployed across academic campuses and is becomi...
It is not always easy to predict which emerging technologies will also be ephemeral; which will real...
During the 2019 EDUCAUSE Annual Conference, a large proportion of programs were about virtual realit...
This article covers the implementation of virtual reality headsets in both instruction and circulati...
183-190The paper aims to determine whether AR and VR library services are useful and, if so, what ar...
Virtual Reality (VR) is often associated with the gaming business, the advancement isn't just about ...
The rapid advent in the technologies of augmented and virtual reality (VR) in the last several years...
The libraries at the University of Wisconsin - Madison, have been offering access to virtual reality...
Virtual Reality (VR) and Augmented Reality (AR) technologies are based on the creation of a complete...
State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancemen...
With the upcoming generation of virtual reality HMDs, new virtual worlds, scenarios, and games are c...
Augmented reality is a very new market and at moment only available for early adopters. The availabl...
Virtual reality headsets are poised to become the next must-have tool for education, training, and r...
This chapter is a review of VR Hardware, VR apps, and use cases for VR's application to research and...
Oculus Rift is a headset device that goes over the eyes; created with immersive gaming in mind, the ...
VR is no longer just gaming. It’s increasingly being deployed across academic campuses and is becomi...
It is not always easy to predict which emerging technologies will also be ephemeral; which will real...
During the 2019 EDUCAUSE Annual Conference, a large proportion of programs were about virtual realit...
This article covers the implementation of virtual reality headsets in both instruction and circulati...
183-190The paper aims to determine whether AR and VR library services are useful and, if so, what ar...
Virtual Reality (VR) is often associated with the gaming business, the advancement isn't just about ...
The rapid advent in the technologies of augmented and virtual reality (VR) in the last several years...
The libraries at the University of Wisconsin - Madison, have been offering access to virtual reality...
Virtual Reality (VR) and Augmented Reality (AR) technologies are based on the creation of a complete...
State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancemen...
With the upcoming generation of virtual reality HMDs, new virtual worlds, scenarios, and games are c...
Augmented reality is a very new market and at moment only available for early adopters. The availabl...