The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like Call of Duty and Medal of Honor, is often criticised for its romantic and jingoistic depictions of the modern, high-tech battlefield. This entanglement of military shooters and the rhetoric of technologically advanced warfare in a “militaryentertainment complex” is scrutinised by Yager’s Spec Ops: The Line. The game’s critique of military shooters is as complex and messy as the battlefields the genre typically works to obscure. Initially presented to the player as a generic military shooter, The Line gradually subverts the genre’s mechanics, aesthetics, and conventions to devalue claims of the West’s technological and ethical superiority tha...
Over the past few decades, the image of war and the U.S. military in popular entertainment has waxed...
The paper explores the subject of modern war and military computer games. The concept of the militar...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
Games like many other art forms have dealt with topics that go against the grain, but that is not th...
How do games construct, and intervene in, the practices and ideology of warfare? Back when I first j...
Taking key themes from literature and cinema, in a discursive exploration of expression through medi...
The present article develops the concept of selective realism to understand how design features and ...
One of the most critically discussed games of 2012, 2K and Yager’s Spec Ops: The Line turns a reflex...
Joseph Conrad's Heart of Darkness has elicited numerous responses over the course of the 20th centur...
As an anomaly on the market of military shooters of the 21st century, Spec Ops: The Line entails a j...
Working from a Folklore Studies and Cultural Studies perspective, I discuss the concept of a traditi...
From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s ...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Within the cultural imaginary of video games, armed conflicts have always occupied a central space. ...
Over the past few decades, the image of war and the U.S. military in popular entertainment has waxed...
The paper explores the subject of modern war and military computer games. The concept of the militar...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...
The contemporary videogame genre of the military shooter, exemplified by blockbuster franchises like...
Games like many other art forms have dealt with topics that go against the grain, but that is not th...
How do games construct, and intervene in, the practices and ideology of warfare? Back when I first j...
Taking key themes from literature and cinema, in a discursive exploration of expression through medi...
The present article develops the concept of selective realism to understand how design features and ...
One of the most critically discussed games of 2012, 2K and Yager’s Spec Ops: The Line turns a reflex...
Joseph Conrad's Heart of Darkness has elicited numerous responses over the course of the 20th centur...
As an anomaly on the market of military shooters of the 21st century, Spec Ops: The Line entails a j...
Working from a Folklore Studies and Cultural Studies perspective, I discuss the concept of a traditi...
From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008’s ...
Part 4: Section 3: ICT for Peace and WarInternational audienceThis paper outlines the relationship b...
Within the cultural imaginary of video games, armed conflicts have always occupied a central space. ...
Over the past few decades, the image of war and the U.S. military in popular entertainment has waxed...
The paper explores the subject of modern war and military computer games. The concept of the militar...
Military videogames play an important role in violent actors’ media strategies, and while scholars h...