Machines incorporating techniques from artificial intelligence and machine learning can work with human users on a moment-to-moment, real-time basis to generate creative outcomes, performances and artefacts. We define such systems collaborative, creative AI systems, and in this article, consider the theoretical and practical considerations needed for their design so as to support improvisation, performance and co-creation through real-time, sustained, moment-to-moment interaction. We begin by providing an overview of creative AI systems, examining strengths, opportunities and criticisms in order to draw out the key considerations when designing AI for human creative collaboration. We argue that the artistic goals and creative process shoul...
The book discusses how to include artificial intelligence (AI) systems in the early stages of the de...
https://aimc2023.pubpub.org/pub/zd46ltn3 In this paper, we present a framework for understanding hu...
Human collaboration with systems within the Computational Creativity (CC) field is often restricted ...
This article discusses the creative and technical approaches in a performative robot project called ...
Establishing that machines cannot be creative in the same way as humans, we propose a computational ...
In a fast-paced society, AI systems can prove to be reliable teammates alongside human agents during...
This paper reviews the current state of the art in Artificial Intelligence (AI) technologies and app...
The book discusses how to include artificial intelligence (AI) systems in the early stages of the de...
© 2016, Springer Science+Business Media Dordrecht. This paper analyzes creative practice including v...
Artificial intelligence (AI) has breached creativity research. The advancements of creative AI syste...
The current study focuses on applying generative Artificial Intelligence (AI) in participatory desig...
Generative, ML-driven interactive systems have the potential to change how people interact with comp...
Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, l...
This chapter discusses two performative robot projects that share a core ethos about the nature of h...
This paper considers the kinds of AI systems we want involved in art and art practice. We exp...
The book discusses how to include artificial intelligence (AI) systems in the early stages of the de...
https://aimc2023.pubpub.org/pub/zd46ltn3 In this paper, we present a framework for understanding hu...
Human collaboration with systems within the Computational Creativity (CC) field is often restricted ...
This article discusses the creative and technical approaches in a performative robot project called ...
Establishing that machines cannot be creative in the same way as humans, we propose a computational ...
In a fast-paced society, AI systems can prove to be reliable teammates alongside human agents during...
This paper reviews the current state of the art in Artificial Intelligence (AI) technologies and app...
The book discusses how to include artificial intelligence (AI) systems in the early stages of the de...
© 2016, Springer Science+Business Media Dordrecht. This paper analyzes creative practice including v...
Artificial intelligence (AI) has breached creativity research. The advancements of creative AI syste...
The current study focuses on applying generative Artificial Intelligence (AI) in participatory desig...
Generative, ML-driven interactive systems have the potential to change how people interact with comp...
Game design is a hard and multi-faceted task that intertwines different gameplay mechanics, audio, l...
This chapter discusses two performative robot projects that share a core ethos about the nature of h...
This paper considers the kinds of AI systems we want involved in art and art practice. We exp...
The book discusses how to include artificial intelligence (AI) systems in the early stages of the de...
https://aimc2023.pubpub.org/pub/zd46ltn3 In this paper, we present a framework for understanding hu...
Human collaboration with systems within the Computational Creativity (CC) field is often restricted ...