Social skill interventions are utilised by educational psychologists (EPs) to promote positive social behaviour amongst pupils. These have predominantly occurred for target populations, rather than at the whole-class level. Research into evidence-based, whole-class interventions for social skill development is warranted. The Good Behaviour Game (GBG) is a contingency management intervention for promoting positive behaviour at the whole-class level. The current study evaluates an adaptation of the GBG to target engagement in social skills in a mainstream primary school classroom setting. An ABAB reversal design was used to evaluate teacher implementation of the GBG. The GBG was shown to be effective in promoting engagement in targeted social...
Some researchers have found Social Skills Training (SST) does not produce long-lasting, meaningful, ...
© 2011 Karen WilsonStudent behaviour is a critical issue for Australian school communities. Although...
The current study examined the impact of the Good Behavior Game (GBG) on the academic engagement (AE...
The Good Behavior Game (GBG) (Dolan, Turkan, Werthamer-Larsson, & Kellam, 1989; translated in Dutch ...
The research study employed a mixed methods research design to investigate the social interactions a...
Pulver and Fisher present a brief overview and analysis of the article, Social skills training in sc...
Social maladjustment places children at risk in early life as they are integral to many emotional, b...
Social competence facilitates peer relationships and impacts upon all children’s personal growth and...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
Childhood emotional and behavioural problems can indicate a higher risk of developing mental illness...
Social competence is needed for interaction among peers, teachers, and families in order for childre...
Game-based behavioural interventions provide a potential solution to classroom management issues fac...
An (independent samples comparison) controlled study was conducted to assess the efficacy of a novel...
It Is conventional wisdom to locate cognitive development in a social context. The affective environ...
This thesis describes the evaluation of a targeted group intervention that is broadly based on cogni...
Some researchers have found Social Skills Training (SST) does not produce long-lasting, meaningful, ...
© 2011 Karen WilsonStudent behaviour is a critical issue for Australian school communities. Although...
The current study examined the impact of the Good Behavior Game (GBG) on the academic engagement (AE...
The Good Behavior Game (GBG) (Dolan, Turkan, Werthamer-Larsson, & Kellam, 1989; translated in Dutch ...
The research study employed a mixed methods research design to investigate the social interactions a...
Pulver and Fisher present a brief overview and analysis of the article, Social skills training in sc...
Social maladjustment places children at risk in early life as they are integral to many emotional, b...
Social competence facilitates peer relationships and impacts upon all children’s personal growth and...
Background: Universal, school-based behaviour management interventions can produce meaningful improv...
Childhood emotional and behavioural problems can indicate a higher risk of developing mental illness...
Social competence is needed for interaction among peers, teachers, and families in order for childre...
Game-based behavioural interventions provide a potential solution to classroom management issues fac...
An (independent samples comparison) controlled study was conducted to assess the efficacy of a novel...
It Is conventional wisdom to locate cognitive development in a social context. The affective environ...
This thesis describes the evaluation of a targeted group intervention that is broadly based on cogni...
Some researchers have found Social Skills Training (SST) does not produce long-lasting, meaningful, ...
© 2011 Karen WilsonStudent behaviour is a critical issue for Australian school communities. Although...
The current study examined the impact of the Good Behavior Game (GBG) on the academic engagement (AE...