International audienceThe meaning of the word style depends on its context. While actions have already been quite studied for a while, style in human body motion is a growing topic of interest. In the context of animation, style is crucial as it brings realism and expressiveness to the motion of a character. Even though it is undoubtedly a key element in motions, its definition and the use of the word style in itself, among research works, lack consensus. Achieving realistic motions is tedious. It requires either a large motion capture dataset or the considerable work of artist animators. The lack of consistent style data is thus a challenge. Stylistic motion generation is quite studied in order to overcome this issue. This paper focuses on...
This chapter explains the recognition of affect from human movement within the broader context of th...
Realistic humanoid 3D character movement is very important to apply in the computer games, movies, v...
Animation data, from motion capture or other sources, is becoming increasingly available and provide...
International audienceThe meaning of the word style depends on its context. While actions have alrea...
Animation of a three dimensional character is the process of posing its figure at consecutive time s...
In this paper, we present a method for the transformation of motion style. We extract style features...
This paper presents Motion Puzzle, a novel motion style transfer network that advances the state-of-...
For interactive 3D applications and games, the ability to edit, combine, and adapt motion capture is...
For interactive 3D applications and games, the ability to edit, combine, and adapt motion capture is...
In this work, we proposed a new style-diverse dataset for the domain of motion style transfer. The m...
In this work, we proposed a new style-diverse dataset for the domain of motion style transfer. The m...
Realistic humanoid 3D character movement is very important to apply in the computer games, movies, v...
This chapter explains the recognition of affect from human movement within the broader context of th...
This chapter explains the recognition of affect from human movement within the broader context of th...
This chapter explains the recognition of affect from human movement within the broader context of th...
This chapter explains the recognition of affect from human movement within the broader context of th...
Realistic humanoid 3D character movement is very important to apply in the computer games, movies, v...
Animation data, from motion capture or other sources, is becoming increasingly available and provide...
International audienceThe meaning of the word style depends on its context. While actions have alrea...
Animation of a three dimensional character is the process of posing its figure at consecutive time s...
In this paper, we present a method for the transformation of motion style. We extract style features...
This paper presents Motion Puzzle, a novel motion style transfer network that advances the state-of-...
For interactive 3D applications and games, the ability to edit, combine, and adapt motion capture is...
For interactive 3D applications and games, the ability to edit, combine, and adapt motion capture is...
In this work, we proposed a new style-diverse dataset for the domain of motion style transfer. The m...
In this work, we proposed a new style-diverse dataset for the domain of motion style transfer. The m...
Realistic humanoid 3D character movement is very important to apply in the computer games, movies, v...
This chapter explains the recognition of affect from human movement within the broader context of th...
This chapter explains the recognition of affect from human movement within the broader context of th...
This chapter explains the recognition of affect from human movement within the broader context of th...
This chapter explains the recognition of affect from human movement within the broader context of th...
Realistic humanoid 3D character movement is very important to apply in the computer games, movies, v...
Animation data, from motion capture or other sources, is becoming increasingly available and provide...