International audienceIn this paper, we consider a territory guarding game involving pursuers, evaders and a target in an environment that contains obstacles. The goal of the evaders is to capture the target, while that of the pursuers is to capture the evaders before they reach the target. All the agents have limited sensing range and can only detect each other when they are in their observation space. We focus on the challenge of effective cooperation between agents of a team. Finding exact solutions for such multi-agent systems is difficult because of the inherent complexity. We present Multi-Agent Pursuer-Evader Learning (MAPEL), a class of algorithms that use spatio-temporal graph representation to learn structured cooperation. The key...
We consider the problem of having a team of guards to learn a joint cooperative strategy to pursue a...
In this paper, we address the problem of multi-agent pursuit in dynamic and partially observable env...
Multi-agent coordination mechanisms are frequently used in pursuit-evasion games with the aim of ena...
International audienceIn this paper, we consider a territory guarding game involving pursuers, evade...
International audienceIn this paper, we consider a territory guarding game involving pursuers, evade...
International audienceIn this paper, we consider a territory guarding game involving pursuers, evade...
International audienceIn this paper, we consider a territory guarding game involving pursuers, evade...
This study examines the pursuit-evasion problem for coordinating multiple robotic pursuers to locate...
We consider a pursuit-evasion problem with a heterogeneous team of multiple pursuers and multiple ev...
We consider a pursuit-evasion problem with a heterogeneous team of multiple pursuers and multiple ev...
17th International Conference on Advanced Robotics (2015 : Istanbul; Turkey)The game of pursuit-evas...
Pursuit-evasion is the problem of capturing mobile targets with one or more pursuers. We use deep re...
This paper considers the scenario that a team of autonomous robots pursues a smart evader while conc...
This paper compares supervised and unsupervised learning mechanisms for the emergence of cooperative...
This paper compares supervised and unsupervised learning mechanisms for the emergence of cooperative...
We consider the problem of having a team of guards to learn a joint cooperative strategy to pursue a...
In this paper, we address the problem of multi-agent pursuit in dynamic and partially observable env...
Multi-agent coordination mechanisms are frequently used in pursuit-evasion games with the aim of ena...
International audienceIn this paper, we consider a territory guarding game involving pursuers, evade...
International audienceIn this paper, we consider a territory guarding game involving pursuers, evade...
International audienceIn this paper, we consider a territory guarding game involving pursuers, evade...
International audienceIn this paper, we consider a territory guarding game involving pursuers, evade...
This study examines the pursuit-evasion problem for coordinating multiple robotic pursuers to locate...
We consider a pursuit-evasion problem with a heterogeneous team of multiple pursuers and multiple ev...
We consider a pursuit-evasion problem with a heterogeneous team of multiple pursuers and multiple ev...
17th International Conference on Advanced Robotics (2015 : Istanbul; Turkey)The game of pursuit-evas...
Pursuit-evasion is the problem of capturing mobile targets with one or more pursuers. We use deep re...
This paper considers the scenario that a team of autonomous robots pursues a smart evader while conc...
This paper compares supervised and unsupervised learning mechanisms for the emergence of cooperative...
This paper compares supervised and unsupervised learning mechanisms for the emergence of cooperative...
We consider the problem of having a team of guards to learn a joint cooperative strategy to pursue a...
In this paper, we address the problem of multi-agent pursuit in dynamic and partially observable env...
Multi-agent coordination mechanisms are frequently used in pursuit-evasion games with the aim of ena...