The underlying goal of a competing agent in a discrete real-time strategy (RTS) game is to defeat an adversary. Strategic agents or participants must define an a priori plan to maneuver their resources in order to destroy the adversary and the adversary\u27s resources as well as secure physical regions of the environment. This a priori plan can be generated by leveraging collected historical knowledge about the environment. This knowledge is then employed in the generation of a classification model for real-time decision-making in the RTS domain. The best way to generate a classification model for a complex problem domain depends on the characteristics of the solution space. An experimental method to determine solution space (search landsca...
Autonomous agents in real-time strategy (RTS) games lack an integrated framework for reasoning about...
Real-time strategy (RTS) games are known to be one of the most complex gamegenres for humans to play...
The real time strategy (RTS) environment is a strong platform for simulating complex tactical proble...
© 2014 ACM. Real-time strategy (RTS) is a sub-genre of strategy video games. RTS games are more real...
For many years, Chess was the standard game to test new Artificial Intelligence (AI) algorithms for ...
The general purpose of this research is to investigate the possibilities offered for the use of Arti...
178 leaves : ill. ; 30 cm.PolyU Library Call No.: [THS] LG51 .H577P COMP 2013 NgIn real-time strateg...
Real-Time Strategy games (RTS) are representatives of the highest class of computational complexity ...
Thesis (Master's)--University of Washington, 2015The multifaceted complexity of real-time strategy (...
Autonomous agents in real-time strategy (RTS) games lack an integrated framework for reasoning about...
In recent years, real-time strategy (RTS) games have gained attention in the AI research community f...
Title: Artificial intelligence for real-time strategic games Author: Ondřej Sýkora Department: Depar...
RTS games — such as StarCraft by Blizzard Entertainmentand Command and Conquer by Electronic Arts — ...
International audienceThis paper presents an overview of the existing work on AI for real-time strat...
This research effort is concerned with the advancement of computer generated forces AI for Departmen...
Autonomous agents in real-time strategy (RTS) games lack an integrated framework for reasoning about...
Real-time strategy (RTS) games are known to be one of the most complex gamegenres for humans to play...
The real time strategy (RTS) environment is a strong platform for simulating complex tactical proble...
© 2014 ACM. Real-time strategy (RTS) is a sub-genre of strategy video games. RTS games are more real...
For many years, Chess was the standard game to test new Artificial Intelligence (AI) algorithms for ...
The general purpose of this research is to investigate the possibilities offered for the use of Arti...
178 leaves : ill. ; 30 cm.PolyU Library Call No.: [THS] LG51 .H577P COMP 2013 NgIn real-time strateg...
Real-Time Strategy games (RTS) are representatives of the highest class of computational complexity ...
Thesis (Master's)--University of Washington, 2015The multifaceted complexity of real-time strategy (...
Autonomous agents in real-time strategy (RTS) games lack an integrated framework for reasoning about...
In recent years, real-time strategy (RTS) games have gained attention in the AI research community f...
Title: Artificial intelligence for real-time strategic games Author: Ondřej Sýkora Department: Depar...
RTS games — such as StarCraft by Blizzard Entertainmentand Command and Conquer by Electronic Arts — ...
International audienceThis paper presents an overview of the existing work on AI for real-time strat...
This research effort is concerned with the advancement of computer generated forces AI for Departmen...
Autonomous agents in real-time strategy (RTS) games lack an integrated framework for reasoning about...
Real-time strategy (RTS) games are known to be one of the most complex gamegenres for humans to play...
The real time strategy (RTS) environment is a strong platform for simulating complex tactical proble...