Learning classifier systems (LCSs) belong to a class of algorithms based on the principle of self-organization and have frequently been applied to the task of solving mazes, an important type of reinforcement learning (RL) problem. Maze problems represent a simplified virtual model of real environments that can be used for developing core algorithms of many real-world applications related to the problem of navigation. However, the best achievements of LCSs in maze problems are still mostly bounded to non-aliasing environments, while LCS complexity seems to obstruct a proper analysis of the reasons of failure. We construct a new LCS agent that has a simpler and more transparent performance mechanism, but that can still solve mazes better tha...
This paper presents a method by which a reinforcement learning agent can solve the incomplete percep...
This paper describes how a world model for successive recognition can be learned using associative l...
Machine learning algorithms which adopt a state space representation usually assume perfect knowledg...
Maze problems represent a simplified virtual model of the real environment and can be used for devel...
Learning classifier systems belong to the class of algorithms based on the principle of self-organiz...
One of the most perspective ideas of further development of Reinforcement Learning (RL) research inv...
AbstractThis paper improves a classifier system, ACS (Anticipatory Classifier System). The suggested...
The automated design of the controller of software agents embedded in an environ-ment is an importan...
Perceptual aliasing challenges reinforcement learning agents. They struggle to learn stable policies...
The ability to use a 2D map to navigate a complex 3D environment is quite remarkable, and even diffi...
<p>A: The maze consists of a square enclosure, with a circular goal area (green) in the center. A U-...
It is known that Perceptual Aliasing may significantly diminish the effectiveness of reinforcement l...
Goal-finding in an unknown maze is a challenging problem for a Reinforcement Learning agent, because...
Efficient navigation of one’s environment is a fundamental requirement of a successful mobile robot....
The problem of computing machine passing the maze is one of theoretical computer science key tasks. ...
This paper presents a method by which a reinforcement learning agent can solve the incomplete percep...
This paper describes how a world model for successive recognition can be learned using associative l...
Machine learning algorithms which adopt a state space representation usually assume perfect knowledg...
Maze problems represent a simplified virtual model of the real environment and can be used for devel...
Learning classifier systems belong to the class of algorithms based on the principle of self-organiz...
One of the most perspective ideas of further development of Reinforcement Learning (RL) research inv...
AbstractThis paper improves a classifier system, ACS (Anticipatory Classifier System). The suggested...
The automated design of the controller of software agents embedded in an environ-ment is an importan...
Perceptual aliasing challenges reinforcement learning agents. They struggle to learn stable policies...
The ability to use a 2D map to navigate a complex 3D environment is quite remarkable, and even diffi...
<p>A: The maze consists of a square enclosure, with a circular goal area (green) in the center. A U-...
It is known that Perceptual Aliasing may significantly diminish the effectiveness of reinforcement l...
Goal-finding in an unknown maze is a challenging problem for a Reinforcement Learning agent, because...
Efficient navigation of one’s environment is a fundamental requirement of a successful mobile robot....
The problem of computing machine passing the maze is one of theoretical computer science key tasks. ...
This paper presents a method by which a reinforcement learning agent can solve the incomplete percep...
This paper describes how a world model for successive recognition can be learned using associative l...
Machine learning algorithms which adopt a state space representation usually assume perfect knowledg...