Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the gap between what is desired and what is possible. This paper aims to give an overview of the techniques designed to alter the complexity of the model's geometry (level of detail), or replace it with a flat image (visual impostor) and to improve the lighting model (lighting and shadows). Recent years have shown a boom in the power and availability of consumer-level programmable graphics processors, thus techniques that make use of these features are coming to the forefront
Abstract- In the pursuit of photo-realism in conventional polygon-based computer graphics, models ha...
This thesis deals with possibility of operation of realistic graphics on commonly used technical equ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
In this survey we review, classify and compare existing approaches for real-time crowd rendering. We...
The wide use of computer graphics in games, entertainment, medical, architectural and cultural appli...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...
International audienceRecent advances in GPU technology have produced a shift in focus for real-time...
Shadows are crucial for enhancing realism, and they provide important visual cues. In recent years, ...
Photo-realistic rendering of virtual objects into real scenes is one of the most important research ...
Real-time crowd visualization has recently attracted quite an interest from the graphics community a...
Recent advances in GPU technology have produced a shift in focus for real-time rendering application...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
Drettakis/Max (editors)International audienceSome of the best current research on realistic renderin...
Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many i...
Simulated crowds can be found in a wide range of real-time applications. Examples include urban plan...
Abstract- In the pursuit of photo-realism in conventional polygon-based computer graphics, models ha...
This thesis deals with possibility of operation of realistic graphics on commonly used technical equ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...
In this survey we review, classify and compare existing approaches for real-time crowd rendering. We...
The wide use of computer graphics in games, entertainment, medical, architectural and cultural appli...
Realism has always been a major goal in visual content creation - from oil painting to motion pictur...
International audienceRecent advances in GPU technology have produced a shift in focus for real-time...
Shadows are crucial for enhancing realism, and they provide important visual cues. In recent years, ...
Photo-realistic rendering of virtual objects into real scenes is one of the most important research ...
Real-time crowd visualization has recently attracted quite an interest from the graphics community a...
Recent advances in GPU technology have produced a shift in focus for real-time rendering application...
Shadows have a great influence on the looks of a computer generated image. They are not only necessa...
Drettakis/Max (editors)International audienceSome of the best current research on realistic renderin...
Shadows are crucial for enhancing realism and provide important visual cues. In recent years, many i...
Simulated crowds can be found in a wide range of real-time applications. Examples include urban plan...
Abstract- In the pursuit of photo-realism in conventional polygon-based computer graphics, models ha...
This thesis deals with possibility of operation of realistic graphics on commonly used technical equ...
A long sought goal in computer graphics is to create images as realistically as possible but at the ...