In this paper we describe a rendering package, which brings together a number of rendering techniques and optimisations to render large and complex urban environments at interactive frame rates. The package has been built on top of a proprietary Scene Graph structure developed for the CHARISMATIC project. The paper presents an integrated approach combining Real-time Optionally Adapting Meshes, View Frustum Culling, Occluder Shadows, Level of Detail for Houses and Motion Captured Avatars in a single application.We discuss the performance issues associated with our approaches and give comprehensive implementation details. We also consider implications of the trends in high performance graphics sub-systems for PCs in the context of data types ...
Today's computing technology has been able to create a complex 3D environment for the development of...
The term Virtual Reality usually refers to the promise of a visually believable interactive experien...
In this paper, we present an efficient approach for the interactive rendering of large-scale urban m...
In this paper we describe a rendering package, which brings together a number of rendering technique...
The Charismatic research project (www.charismatic-project.com) is about the production and the inter...
The paper describes challenges identified while developing browser embedded 3D landscape rendering a...
This paper describes a range of procedural techniques being developed to allow historic building sty...
The Charismatic research project (www.charismatic-project.com) is about the production and the inter...
This paper describes a range of procedural techniques being developed to allow historic building sty...
The creation of complete reconstructions of populated urban environments are technically difficult t...
The creation of complete reconstructions of populated urban environments are technically difficult t...
In this paper a novel technique is presented for representing a building façade's visual appearance ...
The creation of real-time 3D representations of cultural heritage sites is becoming more common. How...
Abstract – In recreation of virtual cultural heritage sites and urban environment simulations, the r...
Reconstructing large areas of historic cities involves assembling a scene from a combination of know...
Today's computing technology has been able to create a complex 3D environment for the development of...
The term Virtual Reality usually refers to the promise of a visually believable interactive experien...
In this paper, we present an efficient approach for the interactive rendering of large-scale urban m...
In this paper we describe a rendering package, which brings together a number of rendering technique...
The Charismatic research project (www.charismatic-project.com) is about the production and the inter...
The paper describes challenges identified while developing browser embedded 3D landscape rendering a...
This paper describes a range of procedural techniques being developed to allow historic building sty...
The Charismatic research project (www.charismatic-project.com) is about the production and the inter...
This paper describes a range of procedural techniques being developed to allow historic building sty...
The creation of complete reconstructions of populated urban environments are technically difficult t...
The creation of complete reconstructions of populated urban environments are technically difficult t...
In this paper a novel technique is presented for representing a building façade's visual appearance ...
The creation of real-time 3D representations of cultural heritage sites is becoming more common. How...
Abstract – In recreation of virtual cultural heritage sites and urban environment simulations, the r...
Reconstructing large areas of historic cities involves assembling a scene from a combination of know...
Today's computing technology has been able to create a complex 3D environment for the development of...
The term Virtual Reality usually refers to the promise of a visually believable interactive experien...
In this paper, we present an efficient approach for the interactive rendering of large-scale urban m...