The last few years Virtual Reality (VR) based approaches have emerged lately as a new education paradigm. This paper addresses the possibility to cultivate reflection and empathy skills using a VR based framework targeting to maximize the professional development of teachers. Reflection and empathy are skills of paramount importance for teachers and an integral part of their professional development. The current research aims to investigate possible differences in cultivating reflection and empathy skills between participants who used a VR system and the control group who were trained in a real classroom environment. Experimental results indicate that the participants using the virtual classroom environment were able to better reflect and e...
Empathy is an important skill for leaders. It is proposed that virtual worlds can be used effectivel...
This is a study aimed to examine some of the concerns expressed by teachers about the implementation...
Virtual reality is the system in which users feel that they are in a virtual world with various equi...
The last few years Virtual Reality (VR) based approaches have emerged as a new education paradigm. T...
The last few years Virtual Reality (VR) based approaches have emerged lately as a new education para...
The last few years Virtual Reality (VR) based approaches have emerged as a new education paradigm. T...
Virtual Reality(VR) is still an emerging technology in terms of recognizing its full potential in ed...
Virtual Reality(VR) is still an emerging technology in terms of recognizing its full potential in ed...
This paper proposes the use of a Virtual Reality (VR) based approach to improve teacher education an...
Purpose: The purpose of this paper is to propose the use of a virtual reality (VR)-based approach to...
Virtual reality technology has the potential to be used in teacher training as it can provide innova...
VR technologies are gaining momentum in the field of education and particularly in the use of virtua...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
irtual reality (VR), as an informative medium, possesses the potential to engage students with immer...
The social and interactive dimension has taken on particular relevance with theappearance of new tec...
Empathy is an important skill for leaders. It is proposed that virtual worlds can be used effectivel...
This is a study aimed to examine some of the concerns expressed by teachers about the implementation...
Virtual reality is the system in which users feel that they are in a virtual world with various equi...
The last few years Virtual Reality (VR) based approaches have emerged as a new education paradigm. T...
The last few years Virtual Reality (VR) based approaches have emerged lately as a new education para...
The last few years Virtual Reality (VR) based approaches have emerged as a new education paradigm. T...
Virtual Reality(VR) is still an emerging technology in terms of recognizing its full potential in ed...
Virtual Reality(VR) is still an emerging technology in terms of recognizing its full potential in ed...
This paper proposes the use of a Virtual Reality (VR) based approach to improve teacher education an...
Purpose: The purpose of this paper is to propose the use of a virtual reality (VR)-based approach to...
Virtual reality technology has the potential to be used in teacher training as it can provide innova...
VR technologies are gaining momentum in the field of education and particularly in the use of virtua...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
irtual reality (VR), as an informative medium, possesses the potential to engage students with immer...
The social and interactive dimension has taken on particular relevance with theappearance of new tec...
Empathy is an important skill for leaders. It is proposed that virtual worlds can be used effectivel...
This is a study aimed to examine some of the concerns expressed by teachers about the implementation...
Virtual reality is the system in which users feel that they are in a virtual world with various equi...