technical reportDistributed C++ (DC++) is a language for writing parallel applications on loosely coupled distributed systems in C++. Its key idea is to extend the C++ class into 3 categories: gateway classes which act as communication and synchronization entry points between abstract processors, classes whose instances may be passed by value between abstract processors via gateways, and vanilla C++ classes. DC++ code is compiled to C++ code with calls to the DC++ runtime system. The DC++ compiler wraps gateway classes with handle classes so that remote procedure calls are transparent. It adds static variables to value classes and produces code which is used to marshal and unmarshal arguments when these value classes are used in ...
The Programmer\u27s Playground takes a new approach to simplifying and supporting the construction o...
International audienceFormal process languages inheriting the concurrency and communication features...
A distributed version of the Clips language, dClips, was implemented on top of two existing generic ...
Distributed C++ is a learning tool developed to investigate distributed programming using the object...
Traditionally, applications executed on distributed memory architectures in single-program multiple-...
Building distributed systems is particularly difficult because of the asynchronous, heterogeneous, a...
The Open Software Foundation's Distributed Computing Environment (DCE) is based on a remote procedur...
UPC++ is a C++ library that supports Partitioned Global Address Space (PGAS) programming. It is desi...
Daily life involves the use of computers for everything from interpersonal communication to banking ...
UPC++ is a C++ library that supports Partitioned Global Address Space (PGAS) programming. It is desi...
UPC++ is a C++ library that supports Partitioned Global Address Space (PGAS) programming. It is desi...
Today's distributed programs are often written using either explicit message passing or Remote Proce...
UPC++ is a C++ library that supports Partitioned Global Address Space (PGAS) programming. It is desi...
InterProcess Communication with C++, (IPCC++), is a concurrent object-oriented programming language ...
Any parallel program has abstractions that are shared by the program's multiple processes, includin...
The Programmer\u27s Playground takes a new approach to simplifying and supporting the construction o...
International audienceFormal process languages inheriting the concurrency and communication features...
A distributed version of the Clips language, dClips, was implemented on top of two existing generic ...
Distributed C++ is a learning tool developed to investigate distributed programming using the object...
Traditionally, applications executed on distributed memory architectures in single-program multiple-...
Building distributed systems is particularly difficult because of the asynchronous, heterogeneous, a...
The Open Software Foundation's Distributed Computing Environment (DCE) is based on a remote procedur...
UPC++ is a C++ library that supports Partitioned Global Address Space (PGAS) programming. It is desi...
Daily life involves the use of computers for everything from interpersonal communication to banking ...
UPC++ is a C++ library that supports Partitioned Global Address Space (PGAS) programming. It is desi...
UPC++ is a C++ library that supports Partitioned Global Address Space (PGAS) programming. It is desi...
Today's distributed programs are often written using either explicit message passing or Remote Proce...
UPC++ is a C++ library that supports Partitioned Global Address Space (PGAS) programming. It is desi...
InterProcess Communication with C++, (IPCC++), is a concurrent object-oriented programming language ...
Any parallel program has abstractions that are shared by the program's multiple processes, includin...
The Programmer\u27s Playground takes a new approach to simplifying and supporting the construction o...
International audienceFormal process languages inheriting the concurrency and communication features...
A distributed version of the Clips language, dClips, was implemented on top of two existing generic ...