International audienceHead and eyebrow movements are an important communication mean. They are highly synchronized with speech prosody. Endowing virtual agent with synchronized verbal and nonverbal behavior enhances their communicative performance. In this paper, we propose an animation model for the virtual agent based on a statistical model linking speech prosody and facial movement. A fully parameterized Hidden Markov Model is proposed first to capture the tight relationship between speech and facial movement of a human face extracted from a video corpus and then to drive automatically virtual agent's behaviors from speech signals. The correlation between head and eyebrow movements is also taken into account during the building of the mo...
van Welbergen H, Ding Y, Sattler K, Pelachaud C, Kopp S. Real-Time Visual Prosody for Interactive Vi...
International audienceA comprehensive system for facial animation of generic 3D head models driven b...
Abstract The present work aims to model the correspondence between facial motion and speech. The fac...
This paper introduces a new model to generate rhythmically relevant non-verbal facial behaviors for ...
This paper introduces a new model to generate rhythmically relevant non-verbal facial behaviors for ...
International audienceIn this article, we present two models to jointly and automatically generate t...
International audienceIn this article, we present two models to jointly and automatically generate t...
The main objective of this thesis was the synthesis of speech synchronised motion, in particular hea...
2012-01-06Virtual agents are autonomous software characters that support face-to-face interactions w...
International audienceAn important problem in the animation of virtual characters is the expression ...
International audienceAn important problem in the animation of virtual characters is the expression ...
Human communication involves not only speech, but also a wide variety of gestures and body motions. ...
International audience<p>This paper proposes a unified statistical framework to synthesize speaking ...
The results reported in this article are an integral part of a larger project aimed at achieving per...
Talking heads and virtual characters, able to communicate complex information with human-like expre...
van Welbergen H, Ding Y, Sattler K, Pelachaud C, Kopp S. Real-Time Visual Prosody for Interactive Vi...
International audienceA comprehensive system for facial animation of generic 3D head models driven b...
Abstract The present work aims to model the correspondence between facial motion and speech. The fac...
This paper introduces a new model to generate rhythmically relevant non-verbal facial behaviors for ...
This paper introduces a new model to generate rhythmically relevant non-verbal facial behaviors for ...
International audienceIn this article, we present two models to jointly and automatically generate t...
International audienceIn this article, we present two models to jointly and automatically generate t...
The main objective of this thesis was the synthesis of speech synchronised motion, in particular hea...
2012-01-06Virtual agents are autonomous software characters that support face-to-face interactions w...
International audienceAn important problem in the animation of virtual characters is the expression ...
International audienceAn important problem in the animation of virtual characters is the expression ...
Human communication involves not only speech, but also a wide variety of gestures and body motions. ...
International audience<p>This paper proposes a unified statistical framework to synthesize speaking ...
The results reported in this article are an integral part of a larger project aimed at achieving per...
Talking heads and virtual characters, able to communicate complex information with human-like expre...
van Welbergen H, Ding Y, Sattler K, Pelachaud C, Kopp S. Real-Time Visual Prosody for Interactive Vi...
International audienceA comprehensive system for facial animation of generic 3D head models driven b...
Abstract The present work aims to model the correspondence between facial motion and speech. The fac...