State of the art scanning and capturing devices are able to produce surface point cloud models of a wide range of real world objects. The visualization and rendering of enormous point clouds with millions or billions of points is demanding. VR- and AR-applications can utilize embedded real world objects in generating visually pleasing and immersive virtual worlds. In order to achieve convincing real life equivalents in VR, rendering techniques that can replicate realistic material and lighting effects are needed. This can be achieved by utilizing ray tracing methods to render the virtual world onto a monitor or a head-mounted display. Virtual reality applications need real-time stereoscopic rendering with high frame rates and resolution ...
Computer aided design (CAD) and virtual reality (VR) are becoming increasingly important tools for i...
Virtual reality headsets and light field displays are relatively new display technologies that are b...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
State of the art scanning and capturing devices are able to produce surface point cloud models of a ...
Readily available RGB-D cameras in smart phones and improving 3D scanning technologies have made it ...
Real-time rendering for 3D point clouds allows for interactively exploring and inspecting real-world...
This thesis describes efficient rendering algorithms based on ray tracing, and the application of th...
In many computer graphics applications such as CAD, realistic displays have very important and posit...
Laser scanning, photogrammetry and other 3D scanning approaches generate data sets comprising millio...
Emerging virtual reality (VR) technology allows immersively exploring digital 3D content on standard...
The need for increasingly high resolution 3D models and the cost in processing high resolution polyg...
In the past ten years graphics cards have been drastically improved. Being pushed by the multi-billi...
In this paper, we present a fast GPU-based algorithm for ray-tracing point-based models, which inclu...
Ray tracing plays a significant role in computer graphics; it is a technique used to generate photor...
Research on realtime ray tracing has recently made tremendous advances. Algorithmic improvements tog...
Computer aided design (CAD) and virtual reality (VR) are becoming increasingly important tools for i...
Virtual reality headsets and light field displays are relatively new display technologies that are b...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...
State of the art scanning and capturing devices are able to produce surface point cloud models of a ...
Readily available RGB-D cameras in smart phones and improving 3D scanning technologies have made it ...
Real-time rendering for 3D point clouds allows for interactively exploring and inspecting real-world...
This thesis describes efficient rendering algorithms based on ray tracing, and the application of th...
In many computer graphics applications such as CAD, realistic displays have very important and posit...
Laser scanning, photogrammetry and other 3D scanning approaches generate data sets comprising millio...
Emerging virtual reality (VR) technology allows immersively exploring digital 3D content on standard...
The need for increasingly high resolution 3D models and the cost in processing high resolution polyg...
In the past ten years graphics cards have been drastically improved. Being pushed by the multi-billi...
In this paper, we present a fast GPU-based algorithm for ray-tracing point-based models, which inclu...
Ray tracing plays a significant role in computer graphics; it is a technique used to generate photor...
Research on realtime ray tracing has recently made tremendous advances. Algorithmic improvements tog...
Computer aided design (CAD) and virtual reality (VR) are becoming increasingly important tools for i...
Virtual reality headsets and light field displays are relatively new display technologies that are b...
Rendering of increasingly complex and detailed objects and scenes, with physically correct light sim...