A poster of this work entitled “Emotional Response during Human-Virtual Partner Interaction” was presented at Society for Neuroscience 2014 (Poster Number 174.01).International audienceEmotion and motion, though seldom studied in tandem, are complementary aspects of social experience. This study investigates variations in emotional responses during movement coordination between a human and a Virtual Partner (VP), an agent whose virtual finger movements are driven by the Haken-Kelso-Bunz (HKB) equations of Coordination Dynamics. Twenty-one subjects were instructed to coordinate finger movements with the VP in either inphase or antiphase patterns. By adjusting model parameters, we manipulated the 'intention' of VP as cooperative or competitiv...
Avec l'expansion de l'informatique dans tous les domaines de la vie courante, les interactions avec ...
International audienceEmotions are a natural vector for acting together with others and are witnesse...
We examined the effects of the emotional facial expressions of a virtual character (VC) on human fro...
<p><strong>Abstract</strong></p> <p>Social neuroscience has identified some of the key brain structu...
Cooperation is intrinsic to the human ability to work together toward common goals, and depends on s...
Cooperation is intrinsic to the human ability to work together toward common goals, and depends on s...
International audienceTheorists have long postulated that facial properties such as emotion and sex ...
International audienceInterpersonal motor coordination is influenced not only by biomechanical facto...
International audienceHumans (with their brains, bodies and behaviors) are complex dynamical systems...
The mirror game has been recently proposed as a simple, yet powerful paradigm for studying interpers...
International audienceThis paper is about interactions between real and virtual humans. We are inter...
Virtual and robotic agents are becoming increasingly prominent, taking on a variety of everyday life...
Abstract Although the link between motor synchrony and emotional alignment has been extensively stud...
Interpersonal touch is critical for social-emotional development and presents a powerful modality fo...
Synchronising movements in time with others can have significant positive effects on affiliative att...
Avec l'expansion de l'informatique dans tous les domaines de la vie courante, les interactions avec ...
International audienceEmotions are a natural vector for acting together with others and are witnesse...
We examined the effects of the emotional facial expressions of a virtual character (VC) on human fro...
<p><strong>Abstract</strong></p> <p>Social neuroscience has identified some of the key brain structu...
Cooperation is intrinsic to the human ability to work together toward common goals, and depends on s...
Cooperation is intrinsic to the human ability to work together toward common goals, and depends on s...
International audienceTheorists have long postulated that facial properties such as emotion and sex ...
International audienceInterpersonal motor coordination is influenced not only by biomechanical facto...
International audienceHumans (with their brains, bodies and behaviors) are complex dynamical systems...
The mirror game has been recently proposed as a simple, yet powerful paradigm for studying interpers...
International audienceThis paper is about interactions between real and virtual humans. We are inter...
Virtual and robotic agents are becoming increasingly prominent, taking on a variety of everyday life...
Abstract Although the link between motor synchrony and emotional alignment has been extensively stud...
Interpersonal touch is critical for social-emotional development and presents a powerful modality fo...
Synchronising movements in time with others can have significant positive effects on affiliative att...
Avec l'expansion de l'informatique dans tous les domaines de la vie courante, les interactions avec ...
International audienceEmotions are a natural vector for acting together with others and are witnesse...
We examined the effects of the emotional facial expressions of a virtual character (VC) on human fro...